Archain
Kitteh Paws
Various parses a higher accuracy than I do by a few percent and is much more aggressive with a WS than I am. You'll notice I hold mine sometimes; he'll fire his off to finish an enemy and doesn't mind using a standing DE to do it. Your equipment is better than his (and mine) so you should parse a higher overall party damage percentage. It didn't seem as if he had Feint merited, I think he does have AC though because I saw it a few times.
 
Greater Colibri Parse
 
I do have a few parses I've been saving, but they're mostly to check my own setups against themselves. I have a few that I'd like to clean up, but I don't know how to remove external parties from the final calculations. I usually run no filters at all times, so I've got an additional Dynamis one to look at too.
 
Dynamis Windurst Parse
 
I think I've got the dumps still somewhere. I was running your 1.7.2 last night and everything worked great as usual. I was trying to get a good ACC baseline at a few camps to see what changes like Homam Hands, Divisor Ring, or Love Torque makes in the future (if I happen to get them somehow).
 
 
 
The party with him above returned nearly 70,000XP though, lol. That Daymos guy is insane and keeps inviting me if I'm on and he's building. I know he used your Wiki userpage to select names to invite to the party, that's why you see Destroyer and Various there. He just helped me get Enfeebling modded to +8 (via DRK) and MP modded to +8 for my 68RDM. Yesterday's party with Furax started my sword mods and pushed it to 3.
 
RDM should be...
 
8 Dagger/8 Sword
4 Evasion
8 MP
5 STR
8 Enfeebling Magic
4 +Crit Rate
4 -Spell Interruption
 
...when I finish the Sword merits. I don't have Joyuese, but I do have Suppanomimi and a Justice Sword to offhand. I'm not sure how Mercy Stroke will perform on RDM, lol.
 
The second magic set is probably going to BLU when I get it up there.
				
			Greater Colibri Parse
I do have a few parses I've been saving, but they're mostly to check my own setups against themselves. I have a few that I'd like to clean up, but I don't know how to remove external parties from the final calculations. I usually run no filters at all times, so I've got an additional Dynamis one to look at too.
Dynamis Windurst Parse
I think I've got the dumps still somewhere. I was running your 1.7.2 last night and everything worked great as usual. I was trying to get a good ACC baseline at a few camps to see what changes like Homam Hands, Divisor Ring, or Love Torque makes in the future (if I happen to get them somehow).
The party with him above returned nearly 70,000XP though, lol. That Daymos guy is insane and keeps inviting me if I'm on and he's building. I know he used your Wiki userpage to select names to invite to the party, that's why you see Destroyer and Various there. He just helped me get Enfeebling modded to +8 (via DRK) and MP modded to +8 for my 68RDM. Yesterday's party with Furax started my sword mods and pushed it to 3.
RDM should be...
8 Dagger/8 Sword
4 Evasion
8 MP
5 STR
8 Enfeebling Magic
4 +Crit Rate
4 -Spell Interruption
...when I finish the Sword merits. I don't have Joyuese, but I do have Suppanomimi and a Justice Sword to offhand. I'm not sure how Mercy Stroke will perform on RDM, lol.
The second magic set is probably going to BLU when I get it up there.
			
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		 I'll have to hit him up lol.
  I'll have to hit him up lol. he's the most methodical player ever, one of the most technically proficient players you'll ever see. That's one reason he's so good at every job he plays
 he's the most methodical player ever, one of the most technically proficient players you'll ever see. That's one reason he's so good at every job he plays 