Archain
Kitteh Paws
Various parses a higher accuracy than I do by a few percent and is much more aggressive with a WS than I am. You'll notice I hold mine sometimes; he'll fire his off to finish an enemy and doesn't mind using a standing DE to do it. Your equipment is better than his (and mine) so you should parse a higher overall party damage percentage. It didn't seem as if he had Feint merited, I think he does have AC though because I saw it a few times.
Greater Colibri Parse
I do have a few parses I've been saving, but they're mostly to check my own setups against themselves. I have a few that I'd like to clean up, but I don't know how to remove external parties from the final calculations. I usually run no filters at all times, so I've got an additional Dynamis one to look at too.
Dynamis Windurst Parse
I think I've got the dumps still somewhere. I was running your 1.7.2 last night and everything worked great as usual. I was trying to get a good ACC baseline at a few camps to see what changes like Homam Hands, Divisor Ring, or Love Torque makes in the future (if I happen to get them somehow).
The party with him above returned nearly 70,000XP though, lol. That Daymos guy is insane and keeps inviting me if I'm on and he's building. I know he used your Wiki userpage to select names to invite to the party, that's why you see Destroyer and Various there. He just helped me get Enfeebling modded to +8 (via DRK) and MP modded to +8 for my 68RDM. Yesterday's party with Furax started my sword mods and pushed it to 3.
RDM should be...
8 Dagger/8 Sword
4 Evasion
8 MP
5 STR
8 Enfeebling Magic
4 +Crit Rate
4 -Spell Interruption
...when I finish the Sword merits. I don't have Joyuese, but I do have Suppanomimi and a Justice Sword to offhand. I'm not sure how Mercy Stroke will perform on RDM, lol.
The second magic set is probably going to BLU when I get it up there.
Greater Colibri Parse
I do have a few parses I've been saving, but they're mostly to check my own setups against themselves. I have a few that I'd like to clean up, but I don't know how to remove external parties from the final calculations. I usually run no filters at all times, so I've got an additional Dynamis one to look at too.
Dynamis Windurst Parse
I think I've got the dumps still somewhere. I was running your 1.7.2 last night and everything worked great as usual. I was trying to get a good ACC baseline at a few camps to see what changes like Homam Hands, Divisor Ring, or Love Torque makes in the future (if I happen to get them somehow).
The party with him above returned nearly 70,000XP though, lol. That Daymos guy is insane and keeps inviting me if I'm on and he's building. I know he used your Wiki userpage to select names to invite to the party, that's why you see Destroyer and Various there. He just helped me get Enfeebling modded to +8 (via DRK) and MP modded to +8 for my 68RDM. Yesterday's party with Furax started my sword mods and pushed it to 3.
RDM should be...
8 Dagger/8 Sword
4 Evasion
8 MP
5 STR
8 Enfeebling Magic
4 +Crit Rate
4 -Spell Interruption
...when I finish the Sword merits. I don't have Joyuese, but I do have Suppanomimi and a Justice Sword to offhand. I'm not sure how Mercy Stroke will perform on RDM, lol.
The second magic set is probably going to BLU when I get it up there.
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