That's not actually what I am advocating Kalia, read the post above yours since I Ninja'd your post.
How does Pld not benefit from a set which gives a massive amount of +HP/MP & Refresh and is potentially enough DD to let us be more melee oriented in some events? I'm not getting into a debate over the usefulness of specific pieces on a per job basis, I think all the sets are excellent for all the jobs.
I don't agree with calling Salvage a retarded cost. Any job is easily capable of doing a variety of assaults with just a few people and just spending a couple hours to knock out 3 of them for AS. I think that is far more reasonable than SE charging gil, or even IS since not everyone can as easily find the time to spend in meripo earning IS.
How does Pld not benefit from a set which gives a massive amount of +HP/MP & Refresh and is potentially enough DD to let us be more melee oriented in some events? I'm not getting into a debate over the usefulness of specific pieces on a per job basis, I think all the sets are excellent for all the jobs.
Lostsoul said:The fact that this salvage has a retarded cost to begin with makes it unfair.
I don't agree with calling Salvage a retarded cost. Any job is easily capable of doing a variety of assaults with just a few people and just spending a couple hours to knock out 3 of them for AS. I think that is far more reasonable than SE charging gil, or even IS since not everyone can as easily find the time to spend in meripo earning IS.