I think you didn't get it.
There is a difference between claiming a mob, and fighting a mob. Jasmin wanted to increase the strenght of HNMs, so only the strongest LSes would be able to claim, and kill them. Problem is, it still wouldn't change the fact people need to claim BEFORE killing, and with all the botters, in the end, it wouldn't matter.
Benny was talking about HNMs strenght, as in: "Are they hard to kill or not?" and not: "Are they hard to claim or not?"
Imo, HNMs are just fine, with all the merits you can get, all the different strategies you can try, and all the different jobs and gears people can have, with a bit of experience, you can kill anything (with an extend).
Granted claiming a mob and fighting a mob are different but claiming a mob does not guarantee fighting a mob either. You can't help but be frustrated by the current claiming/HNM system. I have only seen a mob pop up unclaimed once. The rest of the time, I see someone die first before finally (after some running around and tons of lag) see whatever HNM King I'm camping. Currently, claiming the mob is the hardest part of any fight. That act itself is super difficult.