Aelfinn
Moose
http://ffxi.killvoid.com/forums.php?m=posts&q=143065
To enter Salvage:
You need to buy a Remnants Pass from Zashaal, outside the Assault area in Whitegate. It costs 2000 Assault points, and it doesnt matter which Assault area you use points from to buy it with. You need to be past atleast ToAU mission 15, "The Black Coffin".
Once you have the pass, you can enter any one of four Salvage areas as marked on the map above.
Inside Salvage:
You can choose between any of the four Remnants Areas to perform Salvage in. Each Salvage area is different, so I will edit this information as it is presented. Firstly, you begin each Salvage with ALL players experiencing ALL possible restrictions. The items for unlocking the restrictions are as follows:
Duplicatus Cell - Removes Sub Job restraint
Incus Cell - lets you equip weapons/shields
Spissatus Cell - unlocks max Mp
Congestus Cell - removes Vit Down
Velum Cell - removes Int Down
Pannus Cell - removes Str Down
Pileus Cell - removes Mnd Down
Mediocris Cell - removes Vit Down
Humilus Cell - unlocks max Hp
Opacus Cell - unlocks abilities
Praecipitatio Cell - unlocks magic
Virga Cell - Equips Rings/Earrings
Cumulus Cell - Equips Body
This is not a full list - can anyone fill the gaps?
These items drop randomly off mobs throughout the Salvage, and your first order of business will be trying to unlock some key components for each job.
Temporary items are obtained from checking Armory Crates:
Strange Milk - Regen Drink, 5Hp/tick
Fighter's Drink - Increases Accuracy
Barbarian's Drink - Increases Attack power
Wizard's Drink - Increases Intelligence
Dusty Potion - 300 HP potion
Dusty Scroll - Reraise
Again, there are more of these, if anyone can fill the gaps.
General Information:
Sneak and Invisible do work in salvage.
You will need to go equiped properly if you expect to get far. Reraisers, Potions, Au Laits, Prism/Sneak. TAKE MELEES WHO CAN USE H2H NATURALLY. For the first part of Salvage, they will be both your only source of damage, and your tanks. MNKS, NIN, THF, WAR, PUP. DRG works well too, summon. Wyvern before entering.
Generally, it seems that you want to spend some time farming and get some people fully unlocked in everything that makes their job work - spreading items between people is not a good idea (although it may seem unfair).
Each floor has a porter at the end of it, and if one person uses the porter, the entire group will be ported. When you go up to the next floor, you get full HP/MP, so raise people before porting if possible.
Silver Seas Remnants:
First Floor: Choose between east and west on first floor - east contains a bunch of Ship Crew (Fomor type).
Second Floor: Again, choose between 4 paths - NW NE SW SE. NE contains again, Ship Crew, and a few imps at the end.
Third Floor: Third floor begins with a room containing many "Gears" (mechanical type mobs) and one Imp type mob that flies at faster than flee speed, and will run away after engaging. Gears do aggro, and hit very hard.
According to the maps, Silver Seas Remnants is 5 floors, but we only saw 3 of them.
Bhaflau Remnants:
First Floor: Bombs, Crawlers, Trolls, Scorpions
Second Floor: More Scorpions and Trolls, some Puddings(these were absurdly weak to magic, like 1300 on a tier 3 spell. I don't know if that's normal pudding dmg or not)
Third Floor: More Puddings, maybe other stuff*
Fourth Floor: "Gear" type monsters and a big Chariot thing.*
*Our tours of the 3rd and 4th floor were far from comprehensive, there is likely more types of mobs we missed.
Item Information:
Salvage items seem to be somewhat similar to AF upgrading via limbus. The NPC is upstairs at K-10 in Whitegate.
All Pieces require 10 Imperial Gold Coins.
In ADDITION, each:
Head - requires 12 Orichalcum Ingots
Body - requires 12 Imp. Wootz Ingots
Hands - requires 12 Bloodwood Lumber
Legs - requires 12 Wamoura Cloth
Feet - requires 12 Marid Leather
On top of this, each set requires one each of 3 types of items from salvage. For example, in the Morrigan Set, you need Nemain's head, Bodb's head, and Macha's head, to obtain the Morrigan headpiece.
Morrigan Set: BLM RDM BLU
Head - Def:15 MP+20 Str+4 Int+4 Mnd+4 Acc+5 M.acc+5
Body - Def:38 Str+8 Int+8 Mnd+8 Acc+5 Atk+5 MAB+5 Refresh
Hands - Def:21 MP+25 Acc+5 Atk+5 M.Acc+5 M.Atk+5
Legs - MP+25 Str+3 Int+10 Mnd+10 Emnity-2
Feet - Def:18 MP+20 Str+3 Int+3 Mnd+10 Emnity-2
Full set: Enhances MAB, DEF+119, STR+18, INT+25, MND+32, MP+90, Attack+10, Accuracy+15, Magic Attack Bonus+10, Magic Accuracy+10, Emnity-4
Requires Nemain's, Bodb's, and Macha's pieces from Salvage.
Marduk's Set: WHM BRD SMN
Head - Def:17 MP+4% Mnd+3 Chr+3 Divine+7 Singing+7 Summon+7 Emnity-3
Body - Def:40 HP+3% MP+3% Mnd+12 Chr+12 Enhances Fast Cast, Adds Refresh
Hands - Def:20 MP+2% Mnd+6 Chr+6 Adds Regen Emnity-4
Legs - Def:32 MP+3% Chr+10 Healing+5 Wind+5 Summon+5
Feet - Def:32 MP+3% Mnd+10 Enfeeble+5 String+5 Summon+5 Emnity-4
Full set: Enhances Fastcast, DEF+129, HP+3%, MP+15%, MND+31, CHR+31, Enfeeb Magic Skill+5, String Instrument Skill+5, Singing Skill+7, Wind Instrument Skill+5, Healing Magic Skill+5, Divine Magic Skill+7, Summoning Magic Skill+17, Emnity-21
Requires Anu's, Ea's, and Enlil's pieces from Salvage.
Usukane Set: MNK SAM NIN PUP
Head - Def:20 Str+3 Agi+3 Acc+7 Eva+7 Haste+3%
Body - Def:40 Str+8 Dex+8 Int+8 Acc+12 Eva+12 Store TP+6
Hands - Def:20 Acc+10 Eva+10 Subtle Blow+5 Counter+5
Legs - Def:30 Str+5 Dex+5 Atk+10 Haste+3%
Feet - Def:22 Acc+7 Atk+7 Store TP+7 Haste+2% Emnity+5
Full set: Enhances Haste Effect, DEF+132, STR+16, DEX+13, AGI+3, INT+8, Subtle Blow+5, Counter+2, Accuracy+36, Attack+17, Store TP+13, Haste+8%, Emnity+5, Evasion+29
Requires Hoshikazu, Tsukikazu, and Hikazu pieces from Salvage.
Skadi Set: THF BST RNG COR
Head - Def:15 Dex+4 Agi+4 Atk+6 R.Atk+6 Haste+3%
Body - Def:40 Dex+8 Agi+8 Chr+8 Acc+10 Atk+5 R.Acc+10 R.Atk+5 Eva-10
Hands - Def:17 Str+5 Agi+5 Atk+10 R.Atk+10
Legs - Def:28 Acc+4 Atk+5 R.Acc+4 R.Atk+5 Store TP+7 Haste+2%
Feet - Def:16 Str+3 Vit+3 Acc+5 R.Acc+5 Eva-5 Increases Movement Speed
Full Set: Increases rate of Critical Hits, DEF+116, STR+8, VIT+3, AGI+13, CHR+8, DEX+12, Accuracy+19, Ranged Accuracy+19, Ranged Attack+26, Evasion-15, Store TP+7, Haste+5%
Requires Njord's, Freyr's and Freya's pieces from Salvage.
Are Set: WAR PLD DRK RNG
Head - Def:28 HP+2% MP+2% Acc+12 Atk+12 Eva-12
Body - Def:55 HP+3% MP+3% Str+12 Vit+12 Atk+24 Adds Refresh Effect
Hands - Def:20 HP+1% MP+1% Str+4 Vit+4 Acc+10
Legs - Def:35 HP+2% MP+2% Str+6 Dex+6 Int-3 Mnd-3 Double Attack+2%
Feet - Def:20 HP+2% MP+2% Vit+3 Agi+3 Acc+7 Atk+7 Eva-7
Full Set: Increases Double Attack Rate,
DEF+157, HP+10%, MP+10%, STR+22, VIT+19, DEX+6, INT-3, MND-3, AGI+3, Accuracy+29, Attack+43, Evasion-19, Double Attack+2%
Requires Enyo's, Phobos's, and Deimo's pieces from Salvage.