So unless SE/YP announces they have designed BLU/BST to have alternate modes where they can finally do regular content with other jobs with a select number of abilities and another mode where its like we have currently...who else is excited for another useless Limited Job like BST that will be just like BLU by leaving it in the lurch after a little of time?!?!
Exciting isn't it...knowing full well that other supposed "difficultly designed" jobs can somehow magically exist in the spectrum of FF14 yet BLU/BST can't...let us delve deeper...
We have Summoner, a job known in most if not all Final Fantasy games to be incredibly powerful and OP with a plethora of summons...yet somehow magically YoshiP and his team could design it to be a regular job with only 3-5...funny how that works.
Then we have Red Mage, when in almost every Final Fantasy they are also incredibly powerful/OP since having access to most if not almost all White/Black magic, can use similar armor to a Warrior, and be just as powerful in melee as them as well...but they didn't have a issue designing RDM for its FF14 version...another crazy thing huh.
O then we have Ninja, one of the most OP melee fighters in both FFIII/FFV and several other games able to use every weapon and having some of the highest damage output...yet somehow SE was able to put a FF14 version of this job...another interesting facet.
Do I need to go on?!?! There are a ton of jobs currently in FF14 in some form that they have been put into the game in which alot of their OP/Powerful qualities have been dumbed down. Yet somehow magically BST/BLU could not have been giving the same treatment. BST is yet another waste of resources like BLU that could have been used to make them into regular jobs or even better, spent on making Dawntrail not the worse expansion in FF14 history!
Continue reading...
Exciting isn't it...knowing full well that other supposed "difficultly designed" jobs can somehow magically exist in the spectrum of FF14 yet BLU/BST can't...let us delve deeper...
We have Summoner, a job known in most if not all Final Fantasy games to be incredibly powerful and OP with a plethora of summons...yet somehow magically YoshiP and his team could design it to be a regular job with only 3-5...funny how that works.
Then we have Red Mage, when in almost every Final Fantasy they are also incredibly powerful/OP since having access to most if not almost all White/Black magic, can use similar armor to a Warrior, and be just as powerful in melee as them as well...but they didn't have a issue designing RDM for its FF14 version...another crazy thing huh.
O then we have Ninja, one of the most OP melee fighters in both FFIII/FFV and several other games able to use every weapon and having some of the highest damage output...yet somehow SE was able to put a FF14 version of this job...another interesting facet.
Do I need to go on?!?! There are a ton of jobs currently in FF14 in some form that they have been put into the game in which alot of their OP/Powerful qualities have been dumbed down. Yet somehow magically BST/BLU could not have been giving the same treatment. BST is yet another waste of resources like BLU that could have been used to make them into regular jobs or even better, spent on making Dawntrail not the worse expansion in FF14 history!
Continue reading...