With the FF7 raid announced I wanted to do a hypothesis on not only what content we'll see in the raid, but in what order.
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Spoilers ahead I guess.
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For the hub between raids, I figure unless they do one for each chapter, they would stick to either the Seventh Heaven Bar, or the Highwind as the "base of operations".
The raids are probably separated by the FF7 remake parts, so Midguard, up until the temple of the ancients , and the finale.
Raid 1, Midguard
Boss 1: Scorpion Sentinel.
Boss 2:Airbuster.
Boss 3: Abzu.
Boss 4: Motor Ball.
They could swap out maybe some of the later bosses for a Turks fight or Rufus, but these feel like safe bets.
Armor sets: We'd probably see variant sets for the Shinra Security, maybe Avalanche.
Savage mount reward: Shinra Hauler.
Raid 2: Content up till Temple of the Ancients. A little hard to pin down because they squeezed a lot of content into a single part.
Boss1: Either the Materia Guardian, or Midgardsormr, depending on which order they take the raid.
Boss 2:Terror of the Deep aka Bottomswell
Boss 3: Gi Nattak
Boss 4: Jenova
Armor sets: Turks and Soldier sets, maybe region specific like Wutai armor for the Scouting jobs.
Savage mount reward: Desert Buggy.
Raid 3: Finale. Harder to predict because we don't know the significant changes made to the remake if any.
Note: I don't think we'll get any of the WEAPONS as boss fights, seeing as many of them were made into Trail fights during Shadowbringers, but you never know.
Boss 1: Maybe here we get a proper Turks fight between all of the members.
Boss 2: Proud Clod
Boss 3:Hojo
Boss 4: Sephiroth. Surprise.
Armor sets: maybe this tier they have the look alike sets for the characters that don't have them yet. Yuffie, Vincent, Cid, Cloud (Non Advent Children), Sephiroth, ect.
Savage mount: I could see them going for either a miniaturized version of the Highwind like the Blackjack mount, where you can't see any of the passengers. Or the Tiny Bronco.
I'm not a savage raider, I don't know in detail how much some fights change or add new mechanics, but I could see them add Sephiroth phases to the final bosses in each tier to mimic the remakes.
That's my overly detailed ramblings of what I figure we'll see in the raid series. Though I could be completely wrong on all accounts. I'll check in roughly 3 years from now to see what, if anything, I got right. The Turks fights are the ones I'm least sure about.
How do you imagine the raid is going to unfold? Boss order, rewards, ect.
Continue reading...
-
-
-
-
Spoilers ahead I guess.
-
-
-
-
For the hub between raids, I figure unless they do one for each chapter, they would stick to either the Seventh Heaven Bar, or the Highwind as the "base of operations".
The raids are probably separated by the FF7 remake parts, so Midguard, up until the temple of the ancients , and the finale.
Raid 1, Midguard
Boss 1: Scorpion Sentinel.
Boss 2:Airbuster.
Boss 3: Abzu.
Boss 4: Motor Ball.
They could swap out maybe some of the later bosses for a Turks fight or Rufus, but these feel like safe bets.
Armor sets: We'd probably see variant sets for the Shinra Security, maybe Avalanche.
Savage mount reward: Shinra Hauler.
Raid 2: Content up till Temple of the Ancients. A little hard to pin down because they squeezed a lot of content into a single part.
Boss1: Either the Materia Guardian, or Midgardsormr, depending on which order they take the raid.
Boss 2:Terror of the Deep aka Bottomswell
Boss 3: Gi Nattak
Boss 4: Jenova
Armor sets: Turks and Soldier sets, maybe region specific like Wutai armor for the Scouting jobs.
Savage mount reward: Desert Buggy.
Raid 3: Finale. Harder to predict because we don't know the significant changes made to the remake if any.
Note: I don't think we'll get any of the WEAPONS as boss fights, seeing as many of them were made into Trail fights during Shadowbringers, but you never know.
Boss 1: Maybe here we get a proper Turks fight between all of the members.
Boss 2: Proud Clod
Boss 3:Hojo
Boss 4: Sephiroth. Surprise.
Armor sets: maybe this tier they have the look alike sets for the characters that don't have them yet. Yuffie, Vincent, Cid, Cloud (Non Advent Children), Sephiroth, ect.
Savage mount: I could see them going for either a miniaturized version of the Highwind like the Blackjack mount, where you can't see any of the passengers. Or the Tiny Bronco.
I'm not a savage raider, I don't know in detail how much some fights change or add new mechanics, but I could see them add Sephiroth phases to the final bosses in each tier to mimic the remakes.
That's my overly detailed ramblings of what I figure we'll see in the raid series. Though I could be completely wrong on all accounts. I'll check in roughly 3 years from now to see what, if anything, I got right. The Turks fights are the ones I'm least sure about.
How do you imagine the raid is going to unfold? Boss order, rewards, ect.
Continue reading...