It's spooky time!!
First, let's hold a minute of silence of all the good events we used to have.
Halloween events with actual minigame dungeons where you solve puzzles to get rewards.
Valentine events with co-op race court where you needed to act together to finish.
Not sure which event it was, but a whole mystery puzzle to solve... it was like finding letters that point to a location on a map, I loved that one.
Even the Easter event where you just had a bunch of spriggans walk over the screen and you had to count them up was... actually something.
Especially when the games eventually get added into the toybox at the inn so you can play them whenever? Great.
What do we get now? A solo instance where you're looking for "hidden" npcs. They could at least try to pretend to make it difficult, we used to have a whole find the correct npc gate that was very difficult back in my day.
But the worst thing is, this could have easily been a very fun thing to do with players.
Like you go in with some people inside the instance, some people are made the seekers, some people are made to hide. I see two options here, either you can transform into an object and have a normal prop hunt. Or you give the hiders buttons to spawn an illusion of themselves so they can put decoys.
In the end you rewards everyone for participating, seekers get bonus reward for everyone they caught, people that managed to stay hidden get extra bonus for being good.
And then you exchange the rewards for items like the moogle trove event, mgp tickets, the halloween furnishings and others.
I would also honestly make a case that previous event rewards should be available ingame during events. I get that you're trying to make money out of them, but selling them for real money can just be for people that don't want to wait a whole year to obtain them.
It feels like seasonal events used to be a thing where developers tried new things and just had fun with it. Now it feels like a yearly obligation where... just gobble something together and put it out. Which is a feel that xiv has overall, I keep repeating this in all of my forums posts so far, this game needs variety, fun, risk, just something to do other than stand in limsa and pretend to look pretty xD
Continue reading...
First, let's hold a minute of silence of all the good events we used to have.
Halloween events with actual minigame dungeons where you solve puzzles to get rewards.
Valentine events with co-op race court where you needed to act together to finish.
Not sure which event it was, but a whole mystery puzzle to solve... it was like finding letters that point to a location on a map, I loved that one.
Even the Easter event where you just had a bunch of spriggans walk over the screen and you had to count them up was... actually something.
Especially when the games eventually get added into the toybox at the inn so you can play them whenever? Great.
What do we get now? A solo instance where you're looking for "hidden" npcs. They could at least try to pretend to make it difficult, we used to have a whole find the correct npc gate that was very difficult back in my day.
But the worst thing is, this could have easily been a very fun thing to do with players.
Like you go in with some people inside the instance, some people are made the seekers, some people are made to hide. I see two options here, either you can transform into an object and have a normal prop hunt. Or you give the hiders buttons to spawn an illusion of themselves so they can put decoys.
In the end you rewards everyone for participating, seekers get bonus reward for everyone they caught, people that managed to stay hidden get extra bonus for being good.
And then you exchange the rewards for items like the moogle trove event, mgp tickets, the halloween furnishings and others.
I would also honestly make a case that previous event rewards should be available ingame during events. I get that you're trying to make money out of them, but selling them for real money can just be for people that don't want to wait a whole year to obtain them.
It feels like seasonal events used to be a thing where developers tried new things and just had fun with it. Now it feels like a yearly obligation where... just gobble something together and put it out. Which is a feel that xiv has overall, I keep repeating this in all of my forums posts so far, this game needs variety, fun, risk, just something to do other than stand in limsa and pretend to look pretty xD
Continue reading...