Hey y'all,
So after taking some time off FFXIV I'm back and decided, for the first time in nearly 16 years, to actually work on an alt. I'm in Early Shadowbringers but I've been doing Allied Societies, all the side quests, role quests, omnicrafter, the works. I have over 500 hours on this new character.
So with Evercold on the horizon, and changes to the UI and open world coming alongside it, I put together a list of quality of life changes that would make exploring Eorzea much easier. Some of these are ancient gripes that haven't been fixed. A lot of these won't be too original. But all of these are very relevant to my experience leveling my lil newbie up.
- Unless related to account progression, add level scaling to side quests for ARR through SB
- Hunting log expansion until lv60 or lv70. Add new ones for classes in those level ranges. If removing Aether Currents from the game (read below), this could replace the incentive for players to explore new zones with a better one.
- Shared FATE levels for HW and SB zones
- New types of Greens for longer chocobo summons
- Adjusted Allied Society EXP for HW and SB. ARR Allied Societies to match 3.0+, and to add scaling EXP to that.
- Remove the allowance system for Allied Societies. Each already has their own daily limit in place.
- View gathering spots as any class, and quick-switch to the respective class when at the node, then back to the previous class afterwards.
- Make the Moogle Cap, Scholasticate Questline, Doman Kids, /harchufant, and others standout. Do the same for zone-specific storylines that have cutscenes, the first of which usually give you an Aether Current. Likely as a different colored "+" icon
- Easier unlock for Moogle Allied Society
Flying:
- Integrate Aether Current and Shared FATE information for the current zone into the map window
- Or remove the AC system altogether and add flying to rewards for certain Main Scenareo Quests. I doubt most will miss it
Add to the Character Window:
- Custom Deliveries to the Reputation area
- Reputation summary screen
Add to the Curreny Window:
- Add zone currencies like Anemos Crystals
- EX Trial Totems
Add to the Map Window:
- Add zone currencies to their respective map
- Togglable Fishing Spot markers
Fishing:
- Give us an upgradable tacklebox. Make it a gil sink if you need to. People will shill for this
- Move the Spear Gig into a "Fishing Tools" button that replaces the off-hand in the character window.
- Or remove the fishing gig from the game but keep the spearfishing minigame. Recieving a fishing gig in a cutscene is more than enough suspended disbelief
- Add an option for an extended and zoomed out inventory screen that has the full-sized inventory, key items/crystals, and saddlebag in one inventory. This is intended for people with larger monitors, but those with 1080p can decrease the size
What do y'all think? Am I missing anything, other than getting a life?
Continue reading...
So after taking some time off FFXIV I'm back and decided, for the first time in nearly 16 years, to actually work on an alt. I'm in Early Shadowbringers but I've been doing Allied Societies, all the side quests, role quests, omnicrafter, the works. I have over 500 hours on this new character.
So with Evercold on the horizon, and changes to the UI and open world coming alongside it, I put together a list of quality of life changes that would make exploring Eorzea much easier. Some of these are ancient gripes that haven't been fixed. A lot of these won't be too original. But all of these are very relevant to my experience leveling my lil newbie up.
- Unless related to account progression, add level scaling to side quests for ARR through SB
- Hunting log expansion until lv60 or lv70. Add new ones for classes in those level ranges. If removing Aether Currents from the game (read below), this could replace the incentive for players to explore new zones with a better one.
- Shared FATE levels for HW and SB zones
- New types of Greens for longer chocobo summons
- Adjusted Allied Society EXP for HW and SB. ARR Allied Societies to match 3.0+, and to add scaling EXP to that.
- Remove the allowance system for Allied Societies. Each already has their own daily limit in place.
- View gathering spots as any class, and quick-switch to the respective class when at the node, then back to the previous class afterwards.
- Make the Moogle Cap, Scholasticate Questline, Doman Kids, /harchufant, and others standout. Do the same for zone-specific storylines that have cutscenes, the first of which usually give you an Aether Current. Likely as a different colored "+" icon
- Easier unlock for Moogle Allied Society
Flying:
- Integrate Aether Current and Shared FATE information for the current zone into the map window
- Or remove the AC system altogether and add flying to rewards for certain Main Scenareo Quests. I doubt most will miss it
Add to the Character Window:
- Custom Deliveries to the Reputation area
- Reputation summary screen
Add to the Curreny Window:
- Add zone currencies like Anemos Crystals
- EX Trial Totems
Add to the Map Window:
- Add zone currencies to their respective map
- Togglable Fishing Spot markers
Fishing:
- Give us an upgradable tacklebox. Make it a gil sink if you need to. People will shill for this
- Move the Spear Gig into a "Fishing Tools" button that replaces the off-hand in the character window.
- Or remove the fishing gig from the game but keep the spearfishing minigame. Recieving a fishing gig in a cutscene is more than enough suspended disbelief
- Add an option for an extended and zoomed out inventory screen that has the full-sized inventory, key items/crystals, and saddlebag in one inventory. This is intended for people with larger monitors, but those with 1080p can decrease the size
What do y'all think? Am I missing anything, other than getting a life?
Continue reading...