Scholar Feedback: Fairy, Baneful Nox change for trash mobs, and skill updates

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Hello everyone,

I would like to share some feedback regarding the Scholar. There are four specific mechanical and balancing changes I would love to see for the job:

1. Fairy status after resurrection & Removing cast time inside duties:
Currently, when a Scholar dies and gets resurrected, the fairy vanishes. In dungeons and boss fights, this is a major issue because the fairy is essential for our healing kit.
-> Suggestion: The fairy should simply remain active after resurrection instead of despawning. Alternatively, if we have to manually summon her inside a dungeon or a boss fight, the cast time should be completely removed (instant cast). In the overworld, the normal cast time can stay.

2. Add "Baneful Nox" as a trait to our standard AoE (Art of War) ONLY for trash mobs:
Right now, we can barely use "Baneful Nox" during dungeon pulls because it is gated behind "Chain Stratagem" (120s cooldown).
-> Suggestion: Please add the "Baneful Nox" DoT effect directly to our standard AoE attack (Art of War), but make this interaction work ONLY against normal dungeon mobs (trash packs). When fighting a single Boss, this automatic effect should not trigger. For Boss fights, keeping it tied to Chain Stratagem every 120 seconds is perfectly fine. This would make dungeon pulls much more exciting without breaking boss balance.

3. Urgent need for a brand-new AoE attack:
The Scholar generally feels very lacking in the AoE department. We only have one single AoE spell to spam (Art of War) for the entire dungeon run, which gets very boring. The Scholar urgently needs an additional, brand-new AoE skill to give us a proper rotation.

4. Swap the levels of "Expedience" and "Dissipation" for better low-level dungeon pulls:
When a tank is pulling mobs, Scholars struggle a lot while moving. Casting Adloquium while running is difficult, and we have to rely entirely on pure RNG to get a critical hit for the "Catalyze" shield. However, we only unlock "Expedience" at level 90, which would be perfect during pulls to mitigate damage and give a speed boost. Meanwhile, we get "Dissipation" way too early at level 60, even though it is barely useful in low-level content.
-> Suggestion: Please lower the level requirement for Expedience so we can use it in lower-level dungeons during pulls to protect the tank while moving. It would make perfect sense to swap Expedience to a lower level and move "Dissipation" to a higher level instead.

What are your thoughts on this? I would be really happy to see these adjustments!

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