I purposefully don't have other player effects enabled in my game because it's just too much for me to visually track. I'd like to request, for the times we died, to get a little report that says what move it was by what class that killed us. This way, I can read up on it and better prepare, because I don't play every class in PVP but I'd like to learn more about each one's abilities.
It also gives newer PVP players a way to prepare better and anticipate what's coming. If I know Viper's blablabla move does a potency of blah, I can shield up before that happens. It would also give the new pups a way to go from "Huh? What killed me?" to "Ohh I see.". Sure you can get some preparation by playing over and over, but this is faster.
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It also gives newer PVP players a way to prepare better and anticipate what's coming. If I know Viper's blablabla move does a potency of blah, I can shield up before that happens. It would also give the new pups a way to go from "Huh? What killed me?" to "Ohh I see.". Sure you can get some preparation by playing over and over, but this is faster.
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