RDM 7.4 changes and job identity

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I’m honestly baffled with the RDM changes in 7.4. Now the class that was a cool melee-caster hybrid and felt right and lore accurate is just another braindead stationary class, a fix for a fight that is not even relevant anymore.
Red mages now have a sword that has no use, they didn’t even bother to give new animations as you swing a sword at nothing. Might as well play BLM at this point.
This is yet another strike at job identity and a unnecessary fix pandering to a vocal minority of Braindead players that refuse any little bit of difficulty in the game. Way to go.
Extremely disappointed and I just hope they will fix this joke of a change.

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