I’ve been playing FFXIV for many years, and for most of that time alliance raids felt respectful — in my experience, groups waited 90–95% of the time so new players could watch cutscenes before the pull.
Over the past year, though, I’ve noticed that slipping away. With the most recent relic step sending so many players into older raids, it’s become especially noticeable. In 17 of my recent runs, only once did the group wait. When people are asked to, it’s increasingly common to see “no” in chat, or for the boss to be pulled even faster.
I’d like to suggest a small fix: use the same system that already exists at dungeon starts, where everyone is held briefly while cutscenes play. Applying this to boss fights in alliance raids would prevent arguments, preserve new players’ experiences, and only add a minor delay for veterans. Even allowing players to move up to the boss’s door while waiting would keep things feeling smooth.
I don’t think most people are intentionally unkind — but the effect is the same, and it can sour a new player’s first impressions. This is a multiplayer game, and our actions affect each other. If a small system tweak could help balance convenience with courtesy, I believe it would go a long way.
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Over the past year, though, I’ve noticed that slipping away. With the most recent relic step sending so many players into older raids, it’s become especially noticeable. In 17 of my recent runs, only once did the group wait. When people are asked to, it’s increasingly common to see “no” in chat, or for the boss to be pulled even faster.
I’d like to suggest a small fix: use the same system that already exists at dungeon starts, where everyone is held briefly while cutscenes play. Applying this to boss fights in alliance raids would prevent arguments, preserve new players’ experiences, and only add a minor delay for veterans. Even allowing players to move up to the boss’s door while waiting would keep things feeling smooth.
I don’t think most people are intentionally unkind — but the effect is the same, and it can sour a new player’s first impressions. This is a multiplayer game, and our actions affect each other. If a small system tweak could help balance convenience with courtesy, I believe it would go a long way.
Continue reading...