QoL - Add icons within Teleport menu

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Hello!

With the introduction of Beastmaster (and the entrance to Crucible of the Unbroken being an NPC in Central Shroud) a slight improvement to the Teleport menu I thought of a while ago came to mind once again.

Adding icons, a short descriptive list while hovering over, or a map of the zone (similar to the Aethernet menu) next to a teleport option to show all unique/important mechanics/NPCs/instances present in that zone would greatly improve quality of life while teleporting.

There are many zones now that have some gameplay mechanic within them that is only accessible by traveling to that zone. Most of these do not exist within the Duty Finder nor some other menu that one can open from anywhere their character currently is. The icons that could be added next to the teleport options could either be new for those mechanics that do not have one, or take from the existing Map icons (e.g. the new BST icon on the Central Shroud map)

I've included a non-exhaustive list of some of the types of gameplay I mean below:
  • Crucible of the Unbroken in Central Shroud
  • Masked Carnivale in Ul'dah
  • Deep Dungeon entrances
  • Allied Society NPCs
  • Field Operation entrances (or Relic Weapon NPCs for those that did not have their own zones)
  • Island Sanctuary in Lower La Noscea
  • Crafting/Gathering Zones/NPCs (Ishgardian Restoration, Cosmic Exploration, Collectable Appraiser vendors)
  • Seasonal Event starting points (would change every event)
  • Unique Instances (The Parrock via the Redbill Standard in Sea of Clouds or The Empty in Amh Araeng)
The inclusion of mechanics that exist in multiple places (Grand Companies, Hunt Boards, endgame vendors, etc) could also be extremely helpful, even if its generally understood that some things are always in the cities.

Showing some form of icon on the actual Teleport menu instead of only on the Map would greatly increase the usability of that menu. It would become an amazing tool both for new players looking to navigate the world and for experienced players who may have forgotten every mechanic the game has to offer (or at least where to find them). This would require a revamp of the entire menu of course (which may already be in the works), but I think it would be well worth the effort.

Would love to hear others' thoughts on this concept.

Thank you!

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