I know there's a tutorial panel that explains how the gauge and the combos work...
But why the action tooltips need to be so poorly written? Too much text and roundabouts to explain simple mechanics. The text formatting isn't very intuitive either, as you need to constantly cross-reference with the Trait panel.
Anyway, just a minor peeve that going into a brand new job reminded me of. And it's reflected in other aspects of the UI/UX too. I wish that they could get a good consultation with how to do it better.
I actually wonder if the JP localization is like this too: simple mechanics appearing complicated just by the way they're presented
Continue reading...
But why the action tooltips need to be so poorly written? Too much text and roundabouts to explain simple mechanics. The text formatting isn't very intuitive either, as you need to constantly cross-reference with the Trait panel.
Anyway, just a minor peeve that going into a brand new job reminded me of. And it's reflected in other aspects of the UI/UX too. I wish that they could get a good consultation with how to do it better.
I actually wonder if the JP localization is like this too: simple mechanics appearing complicated just by the way they're presented
Continue reading...