What we need or wish they worked on Blue Mage identity and rotations?
I like Blue mage, even being a limited job is a pretty fun job to play. It scrath that itch of a wizard researching and building its grimoire. Try to imagine what it means to be a Blue Mage and their identity.
Should they rework some spells to be like Passive Abilitys which we could select for our builds? Like Mimicry are 3 different passives that can't be used at the same time? Might Guard and Base Instinct could also work that way?
Should they expand and add much more stages for Masked Carnivale? With bosses having exclusive rewards like glams or spells?