Is The Simplification/standardization Of Roles In Shb A Long Term Thing Or Sort Of A Reset...

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Like healers for example feel a lot simpler and more similar (each with 1 single target damage, 1 AoE damage, 1 DoT). Tanks feel a lot more similar and simpler too.

Is this the overall direction they're going for or is it a reset so they can get things manageable and then slowly start to differentiate the jobs and complexity to them again? Healers especially feel rather dull.

submitted by /u/shadyelf
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