I've only been playing FFXIV for some time now, but sunk a lot of hours into it. I was willing to try endgame content, but after a cafuffle with unsynced P8S a few months ago, I wasn't sure whether I'd enjoy it so I have avoided it. Until Faux Hollows (And Wondrous Tails). Where I'm just not having any fun at all. I'm only doing this for the mounts and glams.
My first unreal trial was Wreath of Snakes. And now it's Tsukoyomo's Pain, which itself is a little easier than Wreath of Snakes in areas, but still challenging. I have learning difficulties so it was a really steep learning curve for me, as was P8S. What's really frustrating me now though is the lackluster rewards from Faux Hollows. For the third week in a row and since the start of Tsukoyomi's Pain Unreal, it's beginning to feel like the Faux Hollows board is actually rigged or bugged? I've had only 3x(3x2) grids appear in each one, both times. Which has resulted in the first few adding +15 leaves, and the last ones ranging from 25-35. I'm not feeling there's a good trade off here. Especially given how treacherous the trial can be at times. I'm more prone to mistakes than other players and I blame myself for it a lot of the time, I'm no good at games to begin with.
Yet even Wondrous Tails is a pain to work with because it's also been many weeks of this too, with only a 3x two lines, and many one liners. This doesn't feel rewarding to me at all. In my opinion, I think Wondrous Tails needs a rework to be less RNG dependant. I also don't like how much of the endgame content here is catered towards grinding it up to 99x times (Happened to me once with an unsynced Extreme Trial in Endwalker with Endsinger)
I know this will probably get a lot of hate but I can't help myself at the moment because my mental health is taking a really big toll. To be honest I'm not sure aspects of the game like this are helping me. Some parts of it are way too grindy and dated. (ARR Relic Weapon grind for one example).
Continue reading...
My first unreal trial was Wreath of Snakes. And now it's Tsukoyomo's Pain, which itself is a little easier than Wreath of Snakes in areas, but still challenging. I have learning difficulties so it was a really steep learning curve for me, as was P8S. What's really frustrating me now though is the lackluster rewards from Faux Hollows. For the third week in a row and since the start of Tsukoyomi's Pain Unreal, it's beginning to feel like the Faux Hollows board is actually rigged or bugged? I've had only 3x(3x2) grids appear in each one, both times. Which has resulted in the first few adding +15 leaves, and the last ones ranging from 25-35. I'm not feeling there's a good trade off here. Especially given how treacherous the trial can be at times. I'm more prone to mistakes than other players and I blame myself for it a lot of the time, I'm no good at games to begin with.
Yet even Wondrous Tails is a pain to work with because it's also been many weeks of this too, with only a 3x two lines, and many one liners. This doesn't feel rewarding to me at all. In my opinion, I think Wondrous Tails needs a rework to be less RNG dependant. I also don't like how much of the endgame content here is catered towards grinding it up to 99x times (Happened to me once with an unsynced Extreme Trial in Endwalker with Endsinger)
I know this will probably get a lot of hate but I can't help myself at the moment because my mental health is taking a really big toll. To be honest I'm not sure aspects of the game like this are helping me. Some parts of it are way too grindy and dated. (ARR Relic Weapon grind for one example).
Continue reading...