Frontline - Lets Address The Elephant In The Room

RSS News

Syndicated News Service
there's just too many Antiheals for Frontline in a mostly ranged meta

its getting tiring as a Tank/Melee getting knocked around by 10 bards at the start or during your burst, and if you commit to it you get so much CC and Antiheal you're dead instantly, IF you managed to live there are Ninjas around (ranged in disguise as Melee).

and the game is punishing Melee by its design choices too
-Plunge's Sole Survivor got nerfed for a class that deals damage with its HP
-Earth's Reply takes 3 business days to execute
-Bloodwhetting heals get outpaced by damage taken because for whatever reason the heals are ticks
-Horrid Roar's snapshot is just too weird especially if you have more than 110ms, let alone DRG burst requires you taking more damage
-Zanshin suffers range, aside from snapshot

why are we getting punished for engaging, diving into the enemy, actually fighting as Frontliners? even most melee nowadays run with the ranged group using whatever ranged attack they got and just hope for low HP targets to gab close to.

Continue reading...
 
Back
Top