Date & Time: 8/03/2026
Frequency: constant (every time)
World name: Aether
Character name: Koinu Raikiri
Retainer name:
NPC name: N/A
Monster name: Sword Dancer
Class/Level: WHM 100
Party or solo: Party
In-game time: N/A
Area and coordinates: Forked Tower: Magic (Extreme) 2nd Boss Arena
Housing: N/A
Steps:
1. Get to the second boss (Sword Dancer) in Forked Tower: Magic (Extreme) with more than 24 players (could be less as well, buthad it happen with 24 players and also 48 players).
2. While behind the "purple line" on the floor to the boss arena, no player culling happens, and you can see everyone just fine.
3. Once you cross the purple line on the floor, player culling starts to happen. Players in your own party or in other parties in the arena will start to vanish if they move more than a few feet away from you. This causes them to stop being rendered or being targetable, interfering with the battle.
Additonal Information: This appears to happen even if you have max player visibility settings in the graphics options. It appears this may (could be wrong) be due to the swords the boss uses in the fight counting as individual actors/entities, thus counting toward the entioty cap you are allowed to see in conjunction with the number of players in the area, waymarks, etc. It happens to everyone in the raid as well.
Continue reading...
Frequency: constant (every time)
World name: Aether
Character name: Koinu Raikiri
Retainer name:
NPC name: N/A
Monster name: Sword Dancer
Class/Level: WHM 100
Party or solo: Party
In-game time: N/A
Area and coordinates: Forked Tower: Magic (Extreme) 2nd Boss Arena
Housing: N/A
Steps:
1. Get to the second boss (Sword Dancer) in Forked Tower: Magic (Extreme) with more than 24 players (could be less as well, buthad it happen with 24 players and also 48 players).
2. While behind the "purple line" on the floor to the boss arena, no player culling happens, and you can see everyone just fine.
3. Once you cross the purple line on the floor, player culling starts to happen. Players in your own party or in other parties in the arena will start to vanish if they move more than a few feet away from you. This causes them to stop being rendered or being targetable, interfering with the battle.
Additonal Information: This appears to happen even if you have max player visibility settings in the graphics options. It appears this may (could be wrong) be due to the swords the boss uses in the fight counting as individual actors/entities, thus counting toward the entioty cap you are allowed to see in conjunction with the number of players in the area, waymarks, etc. It happens to everyone in the raid as well.
Continue reading...