Evercold needs to provide a better Savage Loot System

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The Book System is great and all as an interim, but for the past 6 years we haven't gotten an answer as to how to fix this. With what we saw in NA Fanfest, they're introducing a new Weekly System that may help people get caught up or even get access to Savage Gear(potentially, don't have info on it yet but just the framework).

What I'm hoping to see is them actually doing something because with the addition of 2 more jobs, it wouldn't be bad to actually provide a Savage Loot System that isn't gated by just clears due to the fact that already having to PF and go into fights with people who may or may not be clear ready(even with Weekly Loot Unobtained on and Duty Complete) is a challenge in itself because you have to deal with it every week you try.

Then, as a reward, you get NOTHING because that same person that died 2-3 times rolled higher than you on the loot, scooting on to the next fight or for the evening while you only get a single book.

When it comes to those fights, the Weekly Gating is an issue if you're looking at the glamour side of things.

Also, in case people forgot(for those in the back) Evercold is also providing an iLv matching system regardless of gear on other jobs. Though if you just want the cool weapons, losing for 8 Weeks in a row really sucks just to get a weapon. That is 2 Months. If we consider getting all the weapons that people want(for sake of example I will use the current 3 Ranged for this) then essentially you're stuck doing 24 Weeks' worth of Books. That's already 6 Months.

And yes, I understand that when they get ready to release the next tier, they'll make this one farmable for a few weeks - I get that. But for on content? It needs a facelift. So, instead here's the idea: People can obtain 1 Gear Item a week from Savage. The Books that you obtain will still remain a weekly thing, but for those with spare time on their hands, they can actually keep doing the fight over and over until they win the piece they want instead of being locked out for the week.

It's better in the fact that it allows people to actually gear the jobs as they go through the fights instead of having to tug between *every* job. In the Glamour side it prevents you from getting screwed out of that one or two pieces of gear you want repeatedly every week until 8 Weeks in. At the very least, it gives people a reason to keep rolling into PF after the initial clear Week by Week until they get their equipment piece.

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