DRK and HP sacrifice

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My suggestion is simple, implement HP sacrifice to (Shadowbringer) ability, similar to PVP but we will adjust it a bit, here are the details:

1. Shadowbringer will be always available for use, but it will have a cost of (25%) of your HP.

2. We will introduce a new resource, lets call it (Shadowheart), having 2 stacks of it will nullify the HP cost of Shadowbringer, as the 2 stacks will be consumed instead of HP.

3. (Shadowheart) stacks are gained by:
A. Blood Gauge skills (Bloodspiller & Quietus): Each attack provides 1 stack.
B. Delirium Skills (Scarlet Combo attacks & impalement): Each attack provides 1 stack.
C. The activation of Delirium ability: the activation by itself will also provide 1 free stack.

Note: meaning at the very least, you will have access to 2 (Shadowbringer) uses during the Delirium combo.

4. Since Shadowbringer is lv.90 ability, we can introduce a prior version at a lower level, such as (Dark Passenger) which can be learned at lv.64, along with Quietus.

tell me what you think? it might be broken or stupid, but i like the idea of always having the temptation of sacrificing HP for damage.

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