Hello,
I really like the idea of BST having their own beast companions, but I feel there is one issue that has become particularly noticeable since the job was introduced: the amount of visual clutter they create in major cities.
With a large number of players currently playing BST, some areas can become filled with beast companions. In busy locations such as aetherytes, marketboards, and other gathering spots, they can sometimes make it difficult to clearly see NPCs, interactable objects, or even other players.
I don’t think the solution should be to limit BST players from using their companions. Instead, I would love to see a display option that allows players to hide or reduce the visibility of BST companions belonging to other players, similar to other character display/culling options.
This would let BST players enjoy their companions normally while giving players who find the amount of visual clutter distracting a way to reduce it.
Thank you for considering it!
Continue reading...
I really like the idea of BST having their own beast companions, but I feel there is one issue that has become particularly noticeable since the job was introduced: the amount of visual clutter they create in major cities.
With a large number of players currently playing BST, some areas can become filled with beast companions. In busy locations such as aetherytes, marketboards, and other gathering spots, they can sometimes make it difficult to clearly see NPCs, interactable objects, or even other players.
I don’t think the solution should be to limit BST players from using their companions. Instead, I would love to see a display option that allows players to hide or reduce the visibility of BST companions belonging to other players, similar to other character display/culling options.
This would let BST players enjoy their companions normally while giving players who find the amount of visual clutter distracting a way to reduce it.
Thank you for considering it!
Continue reading...