Good day!
I'd like to send a feedback to the new shown spec and ask the team to reconsider the underground ability due to technical as well as the lore reasons:
1. lore wise, the reach from below fits for organic abilities like roots
2. directed energy weapons have no need to bury below ground, it would lose the energy and momentum
3. also using it on the deck of flying vessel would cause enormous friendly fire damage!
here's the scheme attached:
(the meme tax included)
from the technical point of view, unless it locks the player in place like LB does (I bet it wont), with the length of animation compared to the netcode and slidecasting being the norm, please reconsider changing the ranged ability to completely different visual. Make it throw the shield or connect the shields like two halves of cannon and shoot, I'm sure you have great minds to figure it out.
What do others think? thoughts, suggestions?
Continue reading...
I'd like to send a feedback to the new shown spec and ask the team to reconsider the underground ability due to technical as well as the lore reasons:
1. lore wise, the reach from below fits for organic abilities like roots
2. directed energy weapons have no need to bury below ground, it would lose the energy and momentum
3. also using it on the deck of flying vessel would cause enormous friendly fire damage!
here's the scheme attached:
(the meme tax included)
from the technical point of view, unless it locks the player in place like LB does (I bet it wont), with the length of animation compared to the netcode and slidecasting being the norm, please reconsider changing the ranged ability to completely different visual. Make it throw the shield or connect the shields like two halves of cannon and shoot, I'm sure you have great minds to figure it out.
What do others think? thoughts, suggestions?
Continue reading...