This is a pretty selfish post. I don't expect everyone to agree, and I'm not expecting Yoshi-P or the Creative Studio III team to see this. This is more of me getting stuff off my chest.
I have been playing FFXIV for 12 years now, since Beta 2 (I actually thought the skeleton fight was Ifrit back then lol).
After 12 years, I need to start letting this game go. It'll always be a part of my heart. I met my wife and some of my best friends through this game, but since 6.x it's been going a direction I haven't enjoyed.
I'm by no means a raider. I've always played casually, but I've seen everything this game has to offer across every expansion including Eureka and Bozja. (The Eureka 56 man was peak content). But raids aren't the point of this post.
This game hasn't done enough. I don't fit the typical "casual" crowd. I need more than tome grind and normal raids. I miss the uniqueness of 2.x/3.x dungeons, trials you couldn't one shot with a PUG. The game has become mundane, every mechanic "normalised", every fight "the same".
The dev team used to take risks every patch, hard mode dungeons, new ideas, even if they failed (Anyone remember the original Diadem?).
Working in the gaming industry myself, I know convincing higher ups that risks are necessary is hard, but Yoshi-P has more power than he thinks. He knows metrics are falling. He keeps promising 8.x will be better. I've simply lost trust.
The 7.4 story was better, but I don't believe 8.x will turn things around. I miss being challenged, miss unique classes, miss being attached to the story. I want to love this game again, but the love I gave it isn't being returned... and I hate that.
This isn't a final goodbye — I'm going to keep subbing and hope. This game still means something to me. The connections, the people, the love I found. This is just me dumping feelings after so long.
Continue reading...
I have been playing FFXIV for 12 years now, since Beta 2 (I actually thought the skeleton fight was Ifrit back then lol).
After 12 years, I need to start letting this game go. It'll always be a part of my heart. I met my wife and some of my best friends through this game, but since 6.x it's been going a direction I haven't enjoyed.
I'm by no means a raider. I've always played casually, but I've seen everything this game has to offer across every expansion including Eureka and Bozja. (The Eureka 56 man was peak content). But raids aren't the point of this post.
This game hasn't done enough. I don't fit the typical "casual" crowd. I need more than tome grind and normal raids. I miss the uniqueness of 2.x/3.x dungeons, trials you couldn't one shot with a PUG. The game has become mundane, every mechanic "normalised", every fight "the same".
The dev team used to take risks every patch, hard mode dungeons, new ideas, even if they failed (Anyone remember the original Diadem?).
Working in the gaming industry myself, I know convincing higher ups that risks are necessary is hard, but Yoshi-P has more power than he thinks. He knows metrics are falling. He keeps promising 8.x will be better. I've simply lost trust.
The 7.4 story was better, but I don't believe 8.x will turn things around. I miss being challenged, miss unique classes, miss being attached to the story. I want to love this game again, but the love I gave it isn't being returned... and I hate that.
This isn't a final goodbye — I'm going to keep subbing and hope. This game still means something to me. The connections, the people, the love I found. This is just me dumping feelings after so long.
Continue reading...