Dunno where's really the best place to post suggestions, I have a feeling like the devs don't actually read the forums but whatever.
Gearing up currently feels kind of bad sometimes. Let me explain.
One token per boss per week. Tokens are specific to the slot (besides accessories, which are generic). So gearing up means either:
1. You go for a specific piece of gear, which means you have the potential to get unlucky and just get nothing, which means you have to fight the boss again.
2. You roll need on everything, which means you can end up getting a mishmash of tokens and likely won't get anything but accessories until the next week.
Even with option 2 which nearly guarantees one token every raid, you end up eventually running into the same problem as option 1 as your pool of gear pieces you want gets narrower and narrower.
My proposed solution:
Generic tokens. Have it cost the same (4 for chest and legs, 2 for helmet boots gloves, 1 for accessories) but you no longer need specific ones for specific pieces. This means that everyone can get a token per raid, there's no potential for tokens to be entirely wasted because everyone passed on it, and you no longer have annoying situations where people are holding out rolling on purpose to get a better chance at the piece of gear they want.
Functionally it works exactly the same, but without the tedium of having to repeat content in the same week that you don't want to repeat.
Let me know what you guys think, or if you have any alternative solutions you'd like to propose.
Continue reading...
Gearing up currently feels kind of bad sometimes. Let me explain.
One token per boss per week. Tokens are specific to the slot (besides accessories, which are generic). So gearing up means either:
1. You go for a specific piece of gear, which means you have the potential to get unlucky and just get nothing, which means you have to fight the boss again.
2. You roll need on everything, which means you can end up getting a mishmash of tokens and likely won't get anything but accessories until the next week.
Even with option 2 which nearly guarantees one token every raid, you end up eventually running into the same problem as option 1 as your pool of gear pieces you want gets narrower and narrower.
My proposed solution:
Generic tokens. Have it cost the same (4 for chest and legs, 2 for helmet boots gloves, 1 for accessories) but you no longer need specific ones for specific pieces. This means that everyone can get a token per raid, there's no potential for tokens to be entirely wasted because everyone passed on it, and you no longer have annoying situations where people are holding out rolling on purpose to get a better chance at the piece of gear they want.
Functionally it works exactly the same, but without the tedium of having to repeat content in the same week that you don't want to repeat.
Let me know what you guys think, or if you have any alternative solutions you'd like to propose.
Continue reading...