Weapons and Armor Update

Archain

Kitteh Paws
Credits go to Pebbles @ FFXIonline.com for this:

Changed Weapons:
* Skofnung -> description says "vs giants" instead of "vs gigas".
* Ulfhedinn Axe -> description says "vs hounds" instead of "vs undead canines".
* Mercurial Sword is no longer Rare/Ex.
* Several items have had their descriptions slightly reformatted (usually making them span fewer lines).


New Weapons:
* Martial Bow - Ranged, DMG:67 Delay:540 TP Bonus, Lv.72 WAR/PLD/DRK/RNG/SAM
* Martial Gun - Marksmanship, DMG:39 Delay:612 TP Bonus, Lv.72 RNG
* Hedgehog Bomb - Throwing, DMG:23 Delay:999 MP+30 Enmity-1, Lv.70 All Jobs
* Martial Wand - Club, DMG:35 Delay:290 TP Bonus, Lv.72 WHM/BLM/PLD/SMN
* Primate Staff - Staff, DMG:68 Delay:412 Critical hit rate +5%, Latent effect: Delay:329 Accuracy+10, Lv.73 MNK/WHM/PLD/DRG
* Primate Staff +1 - Staff, DMG:69 Delay:399 Critical hit rate +7%, Latent effect: Delay:319 Accuracy+12, Lv.73 MNK/WHM/PLD/DRG
* Kinkobo - Staff, DMG:68 Delay:412 Critical hit rate +5%, Latent effect: Delay:329 Accuracy+10, Enchantment: Subtle Blow, Lv.73 MNK/WHM/PLD/DRG
* Martial Staff - Staff, DMG:56 Delay:390 TP Bonus, Lv.72 MNK/WHM/BLM/PLD/DRG/SMN
* Shotel - Sword, DMG:30 Delay:288 Accuracy+2, Shield skill -5, Lv.42 WAR/THF/PLD/DRK/SAM/DRG
* Shotel +1 - Sword, DMG:31 Delay:280 Accuracy+3, Shield skill -3, Lv.42 WAR/THF/PLD/DRK/SAM/DRG
* Vulcan Sword - Sword, DMG:15 Delay:225, Additional effect: Fire damage, Enchantment: Enfire, Lv.18 WAR/RDM/THF/PLD/DRK/BRD/RNG/NIN/DRG
* Vulcan Degen - Sword, DMG:22 Delay:224, Additional effect: Fire damage, Enchantment: Enfire, Lv.40 WAR/RDM/PLD/BRD/DRG
* Vulcan Blade - Sword, DMG:30 Delay:236, Additional effect: Fire damage, Enchantment: Enfire, Lv.47 WAR/THF/DRK/BST/RNG/SAM
* Martial Anelace - Sword, DMG:39 Delay:240 TP Bonus, Lv.72 WAR/RDM/PLD/DRK
* Sai - Katana, DMG:28 Delay:242, Parrying skill +3, Lv.48 NIN
* Sai +1 - Katana, DMG:29 Delay:234, Parrying skill +5 , Lv.48 NIN
* Seito - Katana, DMG:11 Delay:232, Additional effect: Silence, Enchantment: Ensilence, Lv.16 NIN
* Shamo - Katana, DMG:33 Delay:232 TP Bonus, Lv.72 NIN
* Koen - Great Katana, DMG:47 Delay:463, Additional effect: Fire damage, Enchantment: Enfire, Lv.34 SAM
* Hagun - Great Katana, DMG:75 Delay:450 TP Bonus, Lv.72 SAM
* Martial Axe - Axe, DMG:46 Delay:276 TP Bonus, Lv.72 WAR/DRK/BST/RNG
* Hushed Dagger - Dagger, DMG:6 Delay:188, Additional effect: Silence, Enchantment: Ensilence, Lv.12 WAR/BLM/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/SMN
* Martial Knife - Dagger, DMG:23 Delay:186 TP Bonus, Lv.72 WAR/RDM/THF/BST/BRD/RNG/NIN
* Ivory Sickle - Scythe, DMG:80 Delay:501 INT+1, Converts 10 HP to MP, Lv.57 WAR/BLM/DRK/BST
* Ivory Sickle +1 - Scythe, DMG:81 Delay:490 INT+2, Converts 15 HP to MP, Lv.57 WAR/BLM/DRK/BST
* Martial Scythe - Scythe, DMG:92 Delay:528 TP Bonus, Lv.72 DRK
* Martial Lance - Polearm, DMG:84 Delay:492 TP Bonus, Lv.72 DRG
* Leucous Voulge - Great Axe, DMG:79 Delay:504, Lv.50 WAR
* Lcs. Voulge +1 - Great Axe, DMG:80 Delay:489, Lv.50 WAR
* Prominence Axe - Great Axe, DMG:23 Delay:504, Additional effect: Fire damage, Enchantment: Enfire, Lv.8 WAR/DRK
* Martial Bhuj - Great Axe, DMG:88 Delay:504 TP Bonus, Lv.72 WAR/DRK
* Adargas - Hand-To-Hand, DMG:+10 Delay:+54 VIT+1, Guarding skill +2, Lv.47 MNK
* Adargas +1 - Hand-To-Hand, DMG:+11 Delay:+49 VIT+2, Guarding skill +3, Lv.47 MNK
* Hushed Baghnakhs - Hand-To-Hand, DMG:+5 Delay:+60, Additional effect: Silence, Enchantment: Ensilence, Lv.19 THF/DRK/NIN
* Martial Knuckles - Hand-To-Hand, DMG:+16 Delay:+96 TP Bonus, Lv.72 MNK
* Vulcan Claymore - Great Sword, DMG:26 Delay:444, Additional effect: Fire damage, Enchantment: Enfire, Lv.13 WAR/PLD/DRK
* Martial Sword - Great Sword, DMG:76 Delay:444 TP Bonus, Lv.72 WAR/PLD/DRK
* Prominence Sword - Great Sword, DMG:40 Delay:456, Additional effect: Fire damage, Enchantment: Enfire, Lv.27 WAR/PLD/DRK

Armor next post. I know this isn't as neat as it could be, so sue me.

Changed Armor:
* (Internal) the item data is slightly different, the field that used to hold the DEF now holds the item size (only relevant for shields)


New Armor:
* Numinous Shield - Shield (size 2), DEF:10 MP+10 MND+2, «Element: Fire»+10 «Element: Ice»+10 «Element: Wind»+10 «Element: Earth»+10, «Element: Lightning»+10 «Element: Water»+10 «Element: Light»+10 «Element: Dark»+10, Lv.69 WAR/WHM/RDM/THF/PLD/BST/SAM
* Nms. Shield +1 - Shield (size 2), DEF:11 MP+15 MND+3, «Element: Fire»+15 «Element: Ice»+15 «Element: Wind»+15 «Element: Earth»+15, «Element: Lightning»+15 «Element: Water»+15 «Element: Light»+15 «Element: Dark»+15, Lv.69 WAR/WHM/RDM/THF/PLD/BST/SAM
* Dominus Shield - Shield (size 2), DEF:10 MP+10 MND+2 , «Element: Fire»+10 «Element: Ice»+10 «Element: Wind»+10 «Element: Earth»+10, «Element: Lightning»+10 «Element: Water»+10 «Element: Light»+10 «Element: Dark»+10, Enchantment: Recover MP, Lv.69 WAR/WHM/RDM/THF/PLD/BST/SAM
* Yasha Jinpachi - Head, DEF:22 INT+7, Spell interruption rate down 4%, Enmity+2, Lv.71 NIN
* Yasha Samue - Body, DEF:43 INT+3, Parrying skill +3, Spell interruption rate down 10%, Enmity+4, Lv.71 NIN
* Yasha Hakama - Legs, DEF:31 HP+25 INT+2, Spell interruption rate down 2%, Enmity+2, Lv.71 NIN
* Yasha Sune-Ate - Feet, DEF:13 HP+10 INT+3, Spell interruption rate down 5%, Enmity+2, Lv.71 NIN
* Harmonia's Torque - Neck, DEF:7 STR+2 VIT-5 Enmity+3, Lv.72 All Jobs
* Hexerei Cape - Back, DEF:5 MP+8, Damage taken -3%, Lv.72 WHM/BLM/RDM/BRD/SMN
* Settler's Cape - Back, DEF:5 HP-30, Accuracy+10 Attack-10, Lv.73 WAR/PLD/DRK/BST/DRG
* Gigant Mantle - Back, DEF:4 HP+80, Lv.70 All Jobs
* Forager's Mantle - Back, DEF:7 STR+3 Attack+15, Lv.71 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
* Psilos Mantle - Back, DEF:6 Accuracy+1 Attack+12, Ranged Accuracy+1 Ranged Attack+12, Lv.69 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
* Commander's Cape - Back, DEF:8 STR+3 DEX+3 AGI+3, Lv.73 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
* Dragon Cap - Head, DEF:24 AGI+4, "Subtle Blow"+3, Breath damage taken -5%, Enmity+1, Lv.73 THF
* Dragon Cap +1 - Head, DEF:25 AGI+5, "Subtle Blow"+4, Breath damage taken -6%, Enmity+2, Lv.73 THF
* Yasha Tekko - Hands, DEF:16 Parrying skill +7, Spell interruption rate down 3%, Enmity+2, Lv.71 NIN
* Dragon Leggings - Feet, DEF:14 DEX+3 AGI+3, Attack+2 Enmity+1, Lv.73 THF
* Drn. Leggings +1 - Feet, DEF:15 DEX+4 AGI+4, Attack+3 Enmity+2, Lv.73 THF
* Dragon Subligar - Legs, DEF:32 DEX+4, "Subtle Blow"+5, Breath damage taken -3%, Enmity+2, Lv.73 THF
* Drn. Subligar +1 - Legs, DEF:33 DEX+5, "Subtle Blow"+6 , Breath damage taken -4%, Enmity+3, Lv.73 THF
* Dragon Harness - Body, DEF:44 DEX+6 AGI+6 Attack+10 , "Subtle Blow"+10, Breath damage taken -10%, Lv.73 THF
* Dragon Harness +1 - Body, DEF:45 DEX+7 AGI+7 Attack+12, "Subtle Blow"+12, Breath damage taken -12%, Lv.73 THF
* Blessed Briault - Body, DEF:41 MP+7% MND+5, Increase effect of elemental resistance spells, Enmity-5, Lv.70 WHM
* Hachiman Domaru - Body, DEF:47 STR+8, "Store TP"+6, Weapon Skill Accuracy+8, Lv.70 SAM
* Blessed Briault +1 - Body, DEF:42 MP+8% MND+6, Increase effect of elemental resistance spells, Enmity-6, Lv.70 WHM
* Hmn. Domaru +1 - Body, DEF:48 STR+9, "Store TP"+7, Weapon Skill Accuracy+10, Lv.70 SAM
* Chasuble - Body, DEF:43 MP+20 Accuracy+5, Magic Accuracy+5, Enmity-2, Lv.72 RDM
* Chasuble +1 - Body, DEF:44 MP+25 Accuracy+6, Magic Accuracy+6, Enmity-3, Lv.72 RDM
* Yasha Samue +1 - Body, DEF:44 INT+4 Parrying skill +4, Spell interruption rate down 11%, Enmity+5, Lv.71 NIN
* Vampire Cloak - Body, Cannot equip headgear, DEF:65 Daytime: Adds "Regen" effect, Nighttime: Adds "Refresh" effect, Lv.70 DRK
* Carect Ring (Rare/Ex) - Ring, MP+20 MND+1, Lv.25 All Jobs
* Tavnazian Ring (Rare/Ex) - Ring, Enchantment: Teleport , Lv.60 All Jobs
* Serene Ring - Ring, INT+2 MND+2 CHR+2, Converts 15 HP to MP, Enmity-2, Lv.69 WHM/BLM/RDM/BRD/SMN
* Toreador's Ring, DEF:1 HP+10 Accuracy+7, Lv.57 All Jobs
* Woodsman Ring - Ring, Accuracy+5 Ranged Accuracy+5, Evasion-5, Lv.40 All Jobs
* Assailant's Ring (Rare) - Ring, Attack+5, Lv.42 All Jobs
* Geist Earring - Ring, MP+5 MND+1, Lv.38 All Jobs
* Evasion Earring (Rare) - Ring, Evasion skill +3, Lv.35 All Jobs
* Parrying Earring (Rare) - Ring, Parrying skill +3, Lv.35 All Jobs
* Buckler Earring (Rare) - Ring, Shield skill +3, Lv.35 All Jobs
* Guarding Earring (Rare) - Ring, Guarding skill +3, Lv.35 All Jobs
* Divine Earring (Rare) - Ring, Divine magic skill +3, Lv.35 All Jobs
* Dark Earring (Rare) - Ring, Dark magic skill +3, Lv.35 All Jobs
* Augment. Earring (Rare) - Ring, Enhancing magic skill +3 , Lv.35 All Jobs
* Enfeebling Earring (Rare) - Ring, Enfeebling magic skill, +3 Lv.35 All Jobs
* Elemental Earring (Rare) - Ring, Elemental magic skill +3 , Lv.35 All Jobs
* Healing Earring (Rare) - Ring, Healing magic skill +3, Lv.35 All Jobs
* Smn. Earring (Rare) - Ring, Summoning magic skill +3 , Lv.35 All Jobs
* Ninjutsu Earring (Rare) - Ring, Ninjutsu skill +3, Lv.35 All Jobs
* Singing Earring (Rare) - Ring, Singing skill+3, Lv.35 All Jobs
* String Earring (Rare) - Ring, String instrument skill +3, Lv.35 All Jobs
* Wind Earring (Rare) - Ring, Wind instrument skill +3, Lv.35 All Jobs
* Astral Earring (Rare) - Ring, Converts 25 HP to MP, Lv.45 All Jobs
* Vampire Earring (Rare) - Ring, Nighttime: STR+4 VIT+4 , Lv.67 WAR/PLD/DRK/BST/SAM/NIN
* Dragon Mittens - Hands, DEF:16 AGI+4 Attack+2, "Subtle Blow"+2, Enmity+2, Lv.73 THF
* Dragon Mittens +1 - Hands, DEF:17 AGI+5 Attack+3, "Subtle Blow"+3, Enmity+3, Lv.73 THF
* Blessed Mitts - Hands, DEF:18 MP+15 MND+7 Haste+5% , Enmity-3, Lv.70 WHM
* Hachiman Kote - Hands, DEF:19 STR+4, "Store TP"+8, Latent effect: Attack+10, Lv.70 SAM
* Blessed Mitts +1 - Hands, DEF:19 MP+18 MND+8 Haste+6%, Enmity-4, Lv.70 WHM
* Hachiman Kote +1 - Hands, DEF:20 STR+5, "Store TP"+9, Latent effect: Attack+12, Lv.70 SAM
* Lord's Gauntlets - Hands, DEF:18 VIT+2 «Element: Light»+2 «Element: Dark»+2, Converts 20 MP to HP, Enmity+2, Lv.70 PLD
* Wise Gloves - Hands, DEF:16 MND+4 Accuracy+3, Ranged Accuracy+2 Enmity-2, Lv.72 RDM
* Wise Gloves +1 - Hands, DEF:17 MND+5 Accuracy+4, Ranged Accuracy+3 Enmity-3, Lv.72 RDM
* Yasha Tekko +1 - Hands, DEF:17 Parrying skill +8, Spell interruption rate down 4%, Enmity+3, Lv.71 NIN
* King's Gauntlets - Hands, DEF:19 HP+20 VIT+3 «Element: Light»+3 «Element: Dark»+3, Enmity+3, Lv.70 PLD
* Hmn. Jinpachi +1 - Head, DEF:27 STR+4, Weapon Skill Accuracy+5, Latent effect: "Double Attack"+3%, Lv.70 SAM
* Hachiman Jinpachi - Head, DEF:26 STR+3, Weapon Skill Accuracy+4, Latent effect: "Double Attack"+2%, Lv.70 SAM
* Lord's Armet - Head, DEF:26 VIT+2 «Element: Light»+2 «Element: Dark»+2, Converts 15 MP to HP, Enmity+2, Lv.70 PLD
* Wise Cap - Head, DEF:24 MP+13 Accuracy+2, Ranged Accuracy+3, Magic Accuracy+5, Lv.72 RDM
* Wise Cap +1 - Head, DEF:25 MP+15 Accuracy+3, Ranged Accuracy+4, Magic Accuracy+6, Lv.72 RDM
* Yasha Jinpachi +1 - Head, DEF:23 INT+8, Spell interruption rate down 6%, Enmity+3, Lv.71 NIN
* King's Armet - Head, DEF:27 HP+15 VIT+3 «Element: Light»+3 «Element: Dark»+3, Enmity+3, Lv.70 PLD
* Faerie Hairpin - Head, HP-20 MP+55, Lv.70 All Jobs
* Elegant Ribbon - Head, Increases resistance to all status ailments, Lv.51 All Jobs
* Vampire Mask - Head, DEF:17 Nighttime: Accuracy+3, Lv.51 MNK/WHM/RDM/THF/PLD/BST/BRD/DRG/SMN
* Tathlum Belt (Rare/Ex) - Waist, DEF:3 Dispense: Tathlum, Lv.35 WAR/MNK/WHM/BLM/THF/DRK/BST/BRD/RNG/NIN/DRG/SMN
* Venturer's Belt - Waist, DEF:5 HP+12 Attack+5 , Ranged Attack+5, Lv.71 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
* Scouter's Rope - Waist, DEF:6 HP-40 AGI+4 Evasion+10 , Lv.73 MNK/WHM/RDM/THF/BST/BRD/RNG/SAM/NIN
* Gargoyle Boots (Rare/Ex) - Feet, DEF:7 Enchantment: Wyvern gains effect of "Stoneskin", Lv.30 DRG
* Blessed Pumps - Feet, DEF:14 MP+17 MND+3 Haste+2%, Enmity-4, Lv.70 WHM
* Hmn. Sune-Ate - Feet, DEF:17 STR+2, "Store TP"+5, Weapon Skill Accuracy+2, Lv.70 SAM
* Blessed Pumps +1 - Feet, DEF:15 MP+20 MND+4 Haste+3%, Enmity-5, Lv.70 WHM
* Hmn. Sune-Ate +1 - Feet, DEF:18 STR+3, "Store TP"+6, Weapon Skill Accuracy+3, Lv.70 SAM
* Lord's Sabatons - Feet, DEF:16 VIT+1 CHR+1 «Element: Light»+2 «Element: Dark»+2, Converts 10 MP to HP, MP recovered while healing +3, Lv.70 PLD
* Wise Pigaches - Feet, DEF:14 INT+4 Accuracy+2, Ranged Accuracy+3 Enmity-1, Lv.72 RDM
* Wise Pigaches +1 - Feet, DEF:15 INT+5 Accuracy+3, Ranged Accuracy+4 Enmity-2, Lv.72 RDM
* Ysh. Sune-Ate +1 - Feet, DEF:14 HP+12 INT+4, Spell interruption rate down 6%, Enmity+3, Lv.71 NIN
* King's Sabatons - Feet, DEF:17 HP+10 VIT+2 CHR+2 «Element: Light»+3 «Element: Dark»+3, MP recovered while healing +4, Lv.70 PLD
* Vampire Boots - Feet, DEF:11 Nighttime: Evasion+10, Lv.59 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN

{Excitement}
 
New Armor:
# Blessed Trousers - Legs, DEF:32 MP+25 MND+6 Haste+3%, Enmity-5, Lv.70 WHM
# Hachiman Hakama - Legs, DEF:36 "Store TP"+3, Weapon Skill Accuracy+6, Latent effect: Ranged Attack+7, Lv.70 SAM
# Bls. Trousers +1 - Legs, DEF:33 MP+30 MND+7 Haste+4%, Enmity-6, Lv.70 WHM
# Hmn. Hakama +1 - Legs, DEF:37 "Store TP"+4, Weapon Skill Accuracy+7, Latent effect: Ranged Attack+8, Lv.70 SAM
# Lord's Cuisses - Legs, DEF:38 VIT+2 «Element: Light»+2 «Element: Dark»+2, Converts 12 MP to HP, Enmity+2, Lv.70 PLD
# Wise Braconi - Legs, DEF:32 MP+17 Accuracy+1, Magic Accuracy+2, Enmity-4, Lv.72 RDM
# Wise Braconi +1 - Legs, DEF:33 MP+20 Accuracy+2, Magic Accuracy+3, Enmity-5, Lv.72 RDM
# Yasha Hakama +1 - Legs, DEF:32 HP+30 INT+3, Spell interruption rate down 3%, Enmity+3, Lv.71 NIN
# King's Cuisses - Legs, DEF:39 HP+12 VIT+3 «Element: Light»+3 «Element: Dark»+3, Enmity+3, Lv.70 PLD
# Astral Rope - Waist, DEF:5 Converts 15 HP to MP, Enmity+2, Lv.51 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/SAM/NIN/DRG
# Quick Belt - Waist, HP-15 Haste+2%, Lv.41 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
# Reverend Sash - Waist, DEF:3 INT+2 MND+2 CHR+2, MP recovered while healing +1, Lv.41 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN
# Vanguard Belt - Waist, DEF:3 STR+3 Attack+5, Lv.45 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG
# Karin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Firesday/fire weather bonuses, Lv.71 All Jobs
# Hyorin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Iceday/ice weather bonuses, Lv.71 All Jobs
# Furin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Windsday/wind weather bonuses, Lv.71 All Jobs
# Dorin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Earthsday/earth weather bonuses, Lv.71 All Jobs
# Rairin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Lightningday/lightning weather bonuses, Lv.71 All Jobs
# Suirin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Watersday/water weather bonuses, Lv.71 All Jobs
# Korin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Lightsday/light weather bonuses, Lv.71 All Jobs
# Anrin Obi (Rare/Ex/NoSale) - Waist, DEF:7 Gain full benefit of Darksday/dark weather bonuses, Lv.71 All Jobs
# Powerful Rope - Waist, HP+20 MP+20, Lv.44 All Jobs
# Safety Mantle - Back, DEF:8 Opponent's critical hit rate -2%, Lv.51 WAR/PLD/DRK/BST/DRG
# Flame Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Snow Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Breeze Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Soil Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Thunder Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Aqua Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Light Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
# Shadow Gorget (Rare/Ex/NoSale) - Neck, Latent effect: Increases weapon skill accuracy and damage, Lv.72 All Jobs
 
:O

Hopefully Lucy doesn't hate you now! << >>
 
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