There Needs To Be A Limit On When Leaving A Dungeon Gives A Penalty.

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I just got out of a 50+ minute cutters cry after 1 wipe on the second boss and 6 wipes on the final boss.
The healer and other dps died nearly every ram's voice while the tank held most of the boss' model in every ram's keeper butt-first, which is a problem for an all-melee party.

They refused to abandon, so i was finally forced to leave, and now i have a 30 minute DF penalty.

Seriously, dungeon time limits are way WAY too long. Square either needs to cleave them in half, or make it so leaving after a certain point does not yield a penalty, because I should not be punished by my party getting themselves killed by every single bit of avoidable damage.

Also yes I should have left way before but i was hoping NOT to be penalized for just trying to level ninja.

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