What happened to Persistent Pots?
In patch 7.3 Persistent Pots were buffed substantially adding both Silver and Gold pieces to the chests you find as part of the minigame for completing the pot fate with gold contribution.
Overall this was a much needed change as pots were frankly barely worth doing before. This change made pots the strongest way to farm silver as each pot FATE averages out to around 375 silver coins per FATE that gives you a pot with gold coins and other items as a bonus.
The Problem
However, this change brought a major problem with pots to light. There is a hard cap of 20 pots that can be given to players. This cap is mentioned in game in the manual that can be read at the Expedition Advisor under "Exploring the Occult Crescent" > "Persistent Pots" and is clearly an intended feature.
This cap of 20 pots is a massive detriment in the content as it incentives players to work against each other to ensure 20 or less people get a gold on the FATE to attempt to guarantee themselves a pot.
The Solution
There are 2 things that I think need to change in order to entirely fix this issue.
Continue reading...
In patch 7.3 Persistent Pots were buffed substantially adding both Silver and Gold pieces to the chests you find as part of the minigame for completing the pot fate with gold contribution.
Overall this was a much needed change as pots were frankly barely worth doing before. This change made pots the strongest way to farm silver as each pot FATE averages out to around 375 silver coins per FATE that gives you a pot with gold coins and other items as a bonus.
The Problem
However, this change brought a major problem with pots to light. There is a hard cap of 20 pots that can be given to players. This cap is mentioned in game in the manual that can be read at the Expedition Advisor under "Exploring the Occult Crescent" > "Persistent Pots" and is clearly an intended feature.
This cap of 20 pots is a massive detriment in the content as it incentives players to work against each other to ensure 20 or less people get a gold on the FATE to attempt to guarantee themselves a pot.
The Solution
There are 2 things that I think need to change in order to entirely fix this issue.
- The pot limit must be increased to 72: This is the most clear change as it would ensure everyone who gets gold contribution gets a pot. I understand that the Eureka bunnies also has this 20 cap but this is new content and improvements should be made.
- Increase the rewards for normal CEs and FATEs: Pots really show the problem with FATEs and CEs right now. They give pitiful amounts of rewards for doing them which incentives people to do pot FATEs rather than the other content in the instance.
Continue reading...