The Achievements

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Good morning all!

I'm writing to share some ideas for improvement that I hold dear regarding achievements.

Why do I think the system needs to be improved?
In my opinion, ff14 is sorely lacking in "complicated" achievements, the majority of them is being obtain by simply playing (completing dungeons, challenges, leveling up and so on).
The system for collecting different items can be improved (I don't see why you have to look in each achievement category to get your item back? Especially when you don't know in which category it is).
Items at the merchant can be bought too quickly and there are too few (I have everything in my possession and I still have more than 100 tokens!).

How could we improve that?
First, by allowing the player to obtain more interesting items with achievement tokens (new unique mount, mascot, outfits, legendary component ?, etc.).
Improve the achievement system in general, by adding achievements requiring the player to be really good, defeating a boss in X minutes, finishing enemies without players taking a vulnerability, add achievements for guilds? (get a guild house, finish a guild raid? or what do I know!).
Another addition that could be nice and go beyond success would be the addition of jumping puzzles? (with success). I loved Kugane's and always wondered why there wasn't more (being a fan of jumping puzzles thanks in particular to guild wars 2).

What do you think?

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