Suggestion / Fix - Crafter Skills

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Sorry if this is the wrong place for this or if it's been discussed before (i did a search first)

Can you please make it so that when we apply a skill to a hotbar e.g. basic synthesis can you fix it so that we dont have the skill locked to one class only.

I use the same skills on all the crafter classes yet everytime i switch class i have to edit my hotbar to replace each skill like the touch or synthesis ones because they're locked the to the original class i put there first.

I get that the icons for the skill can change but the skill itself has the same name and the same function regardless whether im a carpenter or blacksmith so any chance of that lock being removed or letting us have a hot bar for each crafter thats unique to them. I use all of my current hotbars 24/7 so i wouldnt be able to just pick one hotbar per class (before someone suggests that)

example of my set up:

i use hotbar number 5 for main crafting skills. I have things like manipulation, reflect, hasty touch etc.

Say im on leatherworker and I want to use that same number 5 hotbar for my carpenter i would click on a skill and it says "cannot use as current class"

when i hover over the skill it says "affinity: LTW " even though the same skill exists on CRP i have to delete and replace it when on carpenter and then do the same thing again when i switch class again.

Sorry for the waffle, i hope you get some understanding from what i put XD

p.s. yes i know some skills are quest locked, im talking about skills unlocked on all the classes that don't work :)

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