Due to the various Spiritbonding changes that have been made since 5.20, I think that Spiritbond on items should be allowed to reach 200%, similar to personal item repairs being able to reach 200% Condition.
My reasoning for this is the following:
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My reasoning for this is the following:
- As of 5.30, Spiritbond is not granted from defeating individual enemies, but instead only upon completing an instanced duty.
- Therefore, it is possible to have an item reach, for example, 97% Spiritbond, and now be completely unable to increase this further without completing an entire duty.
- Now, let's say that a given duty is granting, for example, 35% Spiritbond per completion. You are now forced to waste 32% of a Spiritbond and an entire, eg, Dungeon run just to pick up 3% bond and be able to reset the item back to 1%. This feels punishing and frustrating.
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