Something needs to be done about .X5 content cycle

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I know they're trying to pad the patch lifecycle to keep players subscribed and whatnot, but I just can't even with this. :(

The biggest selling point of this patch was the new deep dungeon. So then why is the deep dungeon relegated to a minor patch that is 2 months ahead from the initial patch release?

For me who doesn't do EX or Savage, I did the MSQ and the new Alliance Raid and now I guess I'll just idle for 1 month until 7.31 (Not much interest personally in cosmic exploration, but the new delivery is something to do I guess!) and then idle for another month until FINALLY we get to try out the much expected Deep Dungeon.

Is it just me or does this feel just bad overall? Because 7.3 gets announced, some excitement builds up only to then be instantly let down by "oh btw, it's actually 2 months after the release" when quite a lot of the patch release hype/excitement died down and makes patches feel like they don't actually last 4 months, but rather 6 months because you constantly get reminded it's just 2 months AFTER the patch is launched. :(


And the issue is this is not just contained to 7.35. For me (personally) 7.4's selling point will be the new variant dungeon, which 1000% will also be part of 7.45 so 2 months after its release.


Sorry if this post is a little rambly, just wanted to let this off my chest, and hopefully hear some of your opinions (if you agree or disagree and why) on this matter :)
Have a lovely day, forum peeps! <3

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