Here's a collection of curiosity questions on the combat pet classes Summoner/Scholar/Arcanist.
Previously, pet actions were tied to hotbars; pets had their own HP; now the number of actions needed taken by the player is reduced in some aspects; SCH pets are now pallete swaps as opposed to having unique skillsets, etc.
Do you feel these as positive or negative influences? Have these changes made the jobs easier or harder for you? Have pet changes caused a change in your playstyle or outlook on the job? Are there other changes or ideas you would like seen expanded on in the pet system?
submitted by /u/SonataEXE
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Previously, pet actions were tied to hotbars; pets had their own HP; now the number of actions needed taken by the player is reduced in some aspects; SCH pets are now pallete swaps as opposed to having unique skillsets, etc.
Do you feel these as positive or negative influences? Have these changes made the jobs easier or harder for you? Have pet changes caused a change in your playstyle or outlook on the job? Are there other changes or ideas you would like seen expanded on in the pet system?
submitted by /u/SonataEXE
[link] [comments]
Continue reading...