Should Tsubame-gaeshi(sam Skill) Be Adjusted?

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SAM right now is alright. However, aside from Hagakure's "nerf", there's one skill that makes it a lot less flexible compared to its Stormblood counterpart: Tsubame-Gaeshi. It's function is simple really, You fire off an Iaijutsu, then use Tsubame to pop a second version of it. However, what makes things really awkward is that after using your Iaijutsu, you HAVE to dedicate your next GCD to using Tsubame or else it won't work. To accomdate this, SAM players have to use filler combos during their loops to make sure that Tsubame comes off cooldown at the same time as Meikyo and so on.

Screwing this up however, can feel pretty bad. Common scenarios are being "forced" to wait a GCD for tsubame to come off of cooldown or just ignore it for the next 60 seconds just so you can realign it with raid buffs. Why is Samurai, an originally flexible job is with a skill that harms its flexibility?

Some suggestions I have is to make it scale off of skill speed(since it doesn't for some reason), and to not remove the stored ability when the next non-Iaijutsu GCD rolls in. Doesn't have to remain there permanently. Thoughts and/or suggestions? Some people may argue that it might make the job too easy, which I can understand to an extent due to some changes to other jobs in this expansion, but i'd rather have a flexible job than a job with an Achilles Heel ability.

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