Any particular reason why we can't have proximity based achevement progression for the Hounding the Rock achievements?
They added it for Node off my back and sniper achievements. Seems abit silly that we have to have 5 people fighting over 1 node instead of giving credit to everyone in close proximity that are protecting the claimer.
I also noticed that if you neutralise a tomelith, you no longer get priority on claiming it which is making it harder for me to get these achievements done.
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They added it for Node off my back and sniper achievements. Seems abit silly that we have to have 5 people fighting over 1 node instead of giving credit to everyone in close proximity that are protecting the claimer.
I also noticed that if you neutralise a tomelith, you no longer get priority on claiming it which is making it harder for me to get these achievements done.
Continue reading...