TLDR
If the enemy pack lives for 30 seconds or more and you the samurai have no buffs:
The cut-off point of each opener is when the samurai reaches 0 meikyo charges and 1 sen.
Cooldowns such as tsubame-gaeshi and hissatsu: guren are not considered because they contribute the same amount of damage to each opener.
Method
For each opener, calculate the following coefficients:
Result:
For the AOE loop, calculate the average potency per target per unbuffed gcd l:
Let t be the number of unbuffed gcd until the pack is dead.
Let n be the number of targets.
Total potency is calculated thus:
total_potency = g*(s + a*n) + (t - g)*l*n = g*s + (g*a - g*l)*n + l*t*n
This number can get pretty big. Divide it by t*n to arrive at potency per target per unbuffed gcd, which is easier to understand:
potency_per_target_per_gcd = g*s/t/n + (g*a - g*l)/t + l
Tabulate potency per target per gcd for t = 11 to 17 and n = 3 to 9 to arrive at the TLDR.
Check my maffs:
https://docs.google.com/spreadsheets/d/1C6UT9yd_sSzbjLR_f2awCr8O1rCDmLEXTO37mNDUU2Q
submitted by /u/aoikageni
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Continue reading...
If the enemy pack lives for 30 seconds or more and you the samurai have no buffs:
Open with 2 single target combos if there are 3 or 4 targets;
Open with Meikyo Shifu Jinpu if there are 5 or more targets;
Do not skip buffing yourself.
2st opener: Start with hakaze-shifu-kasha hakaze-jinpu-gekko, followed by AOE loop
meikyo opener: Start with meikyo shifu jinpu, followed by AOE loop
no-buff opener: Start with meikyo oka mangetsu, followed by AOE loop
The cut-off point of each opener is when the samurai reaches 0 meikyo charges and 1 sen.
Cooldowns such as tsubame-gaeshi and hissatsu: guren are not considered because they contribute the same amount of damage to each opener.
Method
For each opener, calculate the following coefficients:
- g number of unbuffed gcds to execute opener. This is not an integer due to shifu buff.
- s single target potency in the opener
- a aoe potency in the opener
Result:
- 2st opener: g = 9.96 s = 237 a = 197
- meikyo opener: g = 7.19 s = 110 a = 220
- no-buff opener: g = 4 s = 0 a = 272
For the AOE loop, calculate the average potency per target per unbuffed gcd l:
- l = 271 with both buffs
- l = 226 with no buff
Let t be the number of unbuffed gcd until the pack is dead.
Let n be the number of targets.
Total potency is calculated thus:
total_potency = g*(s + a*n) + (t - g)*l*n = g*s + (g*a - g*l)*n + l*t*n
This number can get pretty big. Divide it by t*n to arrive at potency per target per unbuffed gcd, which is easier to understand:
potency_per_target_per_gcd = g*s/t/n + (g*a - g*l)/t + l
Tabulate potency per target per gcd for t = 11 to 17 and n = 3 to 9 to arrive at the TLDR.
Check my maffs:
https://docs.google.com/spreadsheets/d/1C6UT9yd_sSzbjLR_f2awCr8O1rCDmLEXTO37mNDUU2Q
submitted by /u/aoikageni
[link] [comments]
Continue reading...