S-rank pest protection idea.

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On Primal, we have a pest player who early pulls and begins killing level 50 S-ranks before all the participants arrive. Often, only a couple players can get a hit in. Reporting the offending player doesn't help, since he's free to attack any mob he wants at any time.

Solution: Lock all spawned mobs for a certain time after spawning so they can't be attacked until the time runs out. 5 minutes should do.

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