As title. Perhaps allow players who die in dungeons or trials to accept raises until the duty is complete or abandoned to avoid trouble for anyone else, then permanent delete, but maybe not even then? IDK, shooting from the hip on that one.
FFXIV limited overworld danger and homogenized many aspects of the game to the chagrin of some.
Allowing HC characters would
1. Present clear danger in even the oldest and mildest of content for those that wish it.
2. Birth and entirely new community, forge statics of another kind, bring a closeness and dependency on one another for those that reminisce fondly on FFXI and other 'more difficult' MMOs.
3. Revitalize older zones.
4. Perfect for duty assist and trust system.
5. Low resource allocation to implement (I think?)
Would love to hear what others think on this. Obligatory - I did not check for other posts of this kind admission.
Continue reading...
FFXIV limited overworld danger and homogenized many aspects of the game to the chagrin of some.
Allowing HC characters would
1. Present clear danger in even the oldest and mildest of content for those that wish it.
2. Birth and entirely new community, forge statics of another kind, bring a closeness and dependency on one another for those that reminisce fondly on FFXI and other 'more difficult' MMOs.
3. Revitalize older zones.
4. Perfect for duty assist and trust system.
5. Low resource allocation to implement (I think?)
Would love to hear what others think on this. Obligatory - I did not check for other posts of this kind admission.
Continue reading...