[rant]The interphos, Absolute authority and the average player

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I farming that trial for the TT card, and I want to die (actually I nearly always do). Because the average player is not good enough to resolve that mechanic.

- You go not too far with the "less damage with distance marker", so someone can close the gap, and but no most of the time, people run the other way to be "with the group", even when you're closer.
- When you have the chance to have someone that knows and don't die there (and that's rare) , you sheathe your weapon with the dice, don't look at the eye, and end being killed by the auto damages.

The mechanic is really cool, but it's too much for the average player. And I'm not even that good. I mean, it's been 1 month and a half, and most people still can't solve it. If anything, I feel the more it goes, the more wrose it get. At least there is the LB3... when that heal mostly use.

I don't think it should change, because on paper it's good, but I need to vent, this is by far the most frustrating normal trial mechanic in the game. It is the videogame illustration of "Hell is other people".

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