QoL changes & buffs I'd like to see for Ninja before next raid tier (let me dream)

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  • Change Dokumori to give you a buff that allows you to use Zesho Meppo for free, rather than give you 40 Ninki. The 40 Ninki gain causes awkward overflowing of gauge when you're trying to pool everything for your burst window. There are some cases where you're forced to use Zesho outside Kunai's bane because of this and it feels bad. Also make this buff allow use of Deathfrog Medium.
  • Make Meisui boost Hellfrog Medium as well.
  • Make Hyosho Ranryu always Crit + Direct Hit. This ability is a huge portion of Ninja's damage, and you will do significantly less dps if this doesn't crit. Feels bad and shouldn't be this way.
  • Add a new ability that allows you to move your Doton circle to your current location. This needed to be a thing 10 years ago.
  • Change Hyoton so it does something like a 1 minute DoT(& keep the bind) so you can use it during burst window instead of one of your Raitons. Skill is useless outside of deep dungeons and I want to use it.
  • Make you not lose Raijus upon using your standard combo or aoe. Would be nice to hold Forked Raiju more often for mobility.
  • Make bloodbath heal on everything ninja does. This cooldown is like 60% useless on ninja due to most of the damage being magic.
  • Increase the potency of Aeolian Edge when you consume Kazematoi by 100, so Ninja's damage isn't completely pitiful outside of burst window.

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