Please Up Drop Rates of Demi-Atma.

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Look, I like Grinding as much as the next guy, but YOU KNOW HOW BAD ATMA'S WERE- SE, You made the Cutscene (That I skipped because I am SO done with Open World Exploration Content- Seriously, please stop tying the relic to it in the slightest.) I thought about uninstalling the game when I heard Occult had De-Leveling AND Was going to have the relic tied to it.

Seriously, I've been playing other games because I'd rather see progress then go a WHOLE WEEK and only get ONE ATMA. A Lot of people can't no life this game even though a certain crowd seems to think they can. I don't mind OWE Content existing but it's not content for me and I don't want the relic to even step foot Into OWE content like Crescent.

I don't like games where I don't feel like I'm Progressing. Yes I am casual, but I'm not a No Lifer. SE, Increase the Drop Rate. We wanted Fates and Books in modern times- Not the drop rates that were okay in 2013/14. There's a Huge difference.

Please increase the Drop Rate to be (like) a 1 In 5 Chance instead of a Low percentile. This is torture. I think everyone can agree that we don't want an 8/12% chance for them to drop.

And FYI Yes, I HAVE been trying to even do Occult, but the enemies are just too damage spongey (Again calling back to progression) I can't even get out of Knowledge Lv 1 Yet because they don't give normal EXP/DMG rates compared to outside. It's just overall frustrating for me. I am currently KLv2. I would rather Nuke Enemies that put up with a giant cat can take out a portion of my HP while I scrape a millimeter off it's health. Like I said, if you like This, cool- treat yourself to it, but I would much rather it be detached from relics. Not saying it CAN'T have rewards for that carrot on a stick, but I've seen other posts get tired of OWE content for relic content as well with even people agreeing with me that they liked how easy the Manderville weapons were.

Increasing Drop Rate Sooner than later so that it was less of a grind (Like Manderville Weapons were) would be ideal. I think a lot of the reason people didn't like the Manderville weapons was because there was NO grind, but now there TOO MUCH Grind.

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