So what I like to do most in this game on the side is soloing old content, for Wondrous Tails, farming, etc. and I prefer to play DPS classes.
My favorite job is Samurai, and a big draw of it for me was it's Third Eye/Merciful Eyes utility which looked great for soloing. I never liked just playing a DPS as a pure DPS bot, and I don't mean I want the kind of boring damage-buffing "utility" you see on other jobs, it's been a gripe of mine since HW. It's gotten better but still not quite what it should be imo.
Anyway I can solo certain bosses like they're nothing on Red Mage, which is great, except I want to play Samurai. When I work on certain bosses as a Samurai instead, it's really hit or miss if I clear it. All I'd need is a potency boost from 200 to 400 to really make Samurai work for me this way, and it doesn't hurt endgame content or balance. Anyone that's ran savage content as DPS knows better than to waste ANY time healing yourself when you should be pushing damage. Merciful Eyes already requires a Third Eye proc to even use anyway. It's not on-demand spammable like Vercure and can't target anybody else.
I also think Curing Waltz and a few other DPS jobs should have their heals improved. Nobody is going to be tanking endgame bosses with slight buffs. It'd make the jobs feel more interesting than "mah DPS!". Just sayin'.
And no I don't just want to play Red Mage instead.
Continue reading...
My favorite job is Samurai, and a big draw of it for me was it's Third Eye/Merciful Eyes utility which looked great for soloing. I never liked just playing a DPS as a pure DPS bot, and I don't mean I want the kind of boring damage-buffing "utility" you see on other jobs, it's been a gripe of mine since HW. It's gotten better but still not quite what it should be imo.
Anyway I can solo certain bosses like they're nothing on Red Mage, which is great, except I want to play Samurai. When I work on certain bosses as a Samurai instead, it's really hit or miss if I clear it. All I'd need is a potency boost from 200 to 400 to really make Samurai work for me this way, and it doesn't hurt endgame content or balance. Anyone that's ran savage content as DPS knows better than to waste ANY time healing yourself when you should be pushing damage. Merciful Eyes already requires a Third Eye proc to even use anyway. It's not on-demand spammable like Vercure and can't target anybody else.
I also think Curing Waltz and a few other DPS jobs should have their heals improved. Nobody is going to be tanking endgame bosses with slight buffs. It'd make the jobs feel more interesting than "mah DPS!". Just sayin'.
And no I don't just want to play Red Mage instead.
Continue reading...