The iron bell is tolling as the cash shop is inundated with mid-tier or old outfits for $40 to make up for cratered subscriber population, loot drops for new content is just old loot from past expansion content, and mogpendium content isn't popping at all despite the "incentive" of getting yet another earring you're never going to wear.
Hardcore raiders have been shafted with the cancellation of Ultimate and no new raid content until January. Mid-core players have been shafted with the "Chaotic" raid that body-checks (SE doesn't know how to make content "hard" aside from punishing a lack of perfection), and now with the Field Operation raid that body checks with 48 players (they forgot what made Baldesion Arsenal and Bozja good). They're re-releasing Palace of the Dead for the 4th time, and Variant/Criterion dungeons - which they promised more of, are nowhere to be found. Everyone already knows the new Blu content is going to be "beat Pandemonium raids lol" and only 500 people will ever do it. The Beast Master content is going to be a bad copy-paste of Blu since that's what everything else in the game is.
The devs got mad at us during the last live letter for not playing the content they made and said "sorry you didn't like it" instead of apologizing for letting 60 year old developers continue to make content that would have been popular in 1999; ignoring a quarter century of QoL improvements and content preference changes that have occurred in the gaming industry since they made their last generational hit (it was Dragon Quest 3 or something like that).
SE has extended the dev cycle by a month each patch to deliver us the least content we've gotten in over half a decade for the same price we were promised so much more. Even the story - the main selling point of the game for years, is bad now.
The next dungeon will go like this: Pull 2 packs down a hallway, kill, pull 2 more packs, kill, go to boss, repeat 3 times. The new trial will be in/out, left/right but with different graphics and some no-name boss saying voice lines over the top of it. The Alliance raid will nostalgia bait the 22 people who played FF11 and still play FF14 with the following format: Add pack, boss, sub-boss, boss, sub-boss, boss, boss. There will be a cutscene partway through the last boss fight - that's what makes it special.
Knowing what comes next and seeing everyone leave the game, what are your thoughts? I try to bring an unbiased perspective so we can enjoy everyone's opinions
Predictions for replies:
"Just unsub"
"Wuk Lamat..."
"Actually you're wrong because"
"I took the obvious bait. Here is the dissertation I ran through ChatGPT to make sure you're wrong and I'm right"
"I'm sad that the game is dying but I'm going to take it out on the people who complain about the drop in quality and not on the devs who are fleecing my wallet to give me slop"
"This was a reading comprehension check"
Continue reading...
Hardcore raiders have been shafted with the cancellation of Ultimate and no new raid content until January. Mid-core players have been shafted with the "Chaotic" raid that body-checks (SE doesn't know how to make content "hard" aside from punishing a lack of perfection), and now with the Field Operation raid that body checks with 48 players (they forgot what made Baldesion Arsenal and Bozja good). They're re-releasing Palace of the Dead for the 4th time, and Variant/Criterion dungeons - which they promised more of, are nowhere to be found. Everyone already knows the new Blu content is going to be "beat Pandemonium raids lol" and only 500 people will ever do it. The Beast Master content is going to be a bad copy-paste of Blu since that's what everything else in the game is.
The devs got mad at us during the last live letter for not playing the content they made and said "sorry you didn't like it" instead of apologizing for letting 60 year old developers continue to make content that would have been popular in 1999; ignoring a quarter century of QoL improvements and content preference changes that have occurred in the gaming industry since they made their last generational hit (it was Dragon Quest 3 or something like that).
SE has extended the dev cycle by a month each patch to deliver us the least content we've gotten in over half a decade for the same price we were promised so much more. Even the story - the main selling point of the game for years, is bad now.
The next dungeon will go like this: Pull 2 packs down a hallway, kill, pull 2 more packs, kill, go to boss, repeat 3 times. The new trial will be in/out, left/right but with different graphics and some no-name boss saying voice lines over the top of it. The Alliance raid will nostalgia bait the 22 people who played FF11 and still play FF14 with the following format: Add pack, boss, sub-boss, boss, sub-boss, boss, boss. There will be a cutscene partway through the last boss fight - that's what makes it special.
Knowing what comes next and seeing everyone leave the game, what are your thoughts? I try to bring an unbiased perspective so we can enjoy everyone's opinions

Predictions for replies:
"Just unsub"
"Wuk Lamat..."
"Actually you're wrong because"
"I took the obvious bait. Here is the dissertation I ran through ChatGPT to make sure you're wrong and I'm right"
"I'm sad that the game is dying but I'm going to take it out on the people who complain about the drop in quality and not on the devs who are fleecing my wallet to give me slop"
"This was a reading comprehension check"
Continue reading...