what if we added stances similar to MNK fists but to all classes each boosting different effects so you can switch forms on the fly to fit your current rotation example DRG would have a stance for jumps a stance for dragon only moves (moves only available under the blood of the dragon timer) and then just a standard move stance unlocked first as an introduction to stances of course yes it would require looking into more and balancing but idk i like the idea
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