Moblin Maze Mongers Set to Open for Business in Jeuno! (11/14/2008)

Aangeliceus

Kitteh's Meow
FC/Leadership
PlayOnline said:


When a nondescript manhole first popped up one day on the streets of Jeuno, none of us gave it more than a passing glance. Little did we suspect it would be the gateway to a subterranean world of adventure and riches...

Today we get up close and personal with the industrious Moblin entrepreneur whose new business venture is set to take Vana'diel by storm. Your intrepid reporter Finleen has the exclusive scoop with Maze Mongers President and CEO Goldagrik right here!

PlayOnline said:
Feeling lost in the maze of life? Let Moblin Maze Mongers build the labyrinth of your dreams!

We're here today in downtown Jeuno to bring you an exclusive interview with Goldagrik, the pioneering mind behind Moblin Maze Mongers!
He spoke with us about his company's vision and the made-to-order mazes that are sure to delight adventurers across the realm.

3802_2.jpg


- Er, why don't you start by telling our readers a little bit about yourself, uh...sir.

"What'cha starin' at, missy?

Never seen a Moblin dressed like me before?
No wonder, 'cause yer speakin' to none other than Goldagrik—visionary among Moblins and the brilliant business mind behind Maze Mongers, Inc., purveyor o' the most marvelous made-t'-order mazes!"

- So what exactly are these mazes you build?

"What are they!?
Only the most devious, diabolical labyrinths you've ever laid yer pretty eyes upon, lovin'ly crafted t'each customer's demanding specifications!"

- Designing a maze sounds terribly complicated...

Ohoho...fear not!

Every Maze Monger customer will be provided with a Maze Tabula, y'see here? Just use one o' these to make a scale model o' yer dream dungeon and our expert artisans will take care o' the rest!"

3802_4.jpg


- That certainly sounds simple enough! So did you have any trouble clearing the Grand Duchy's notoriously strict "Building codes?

Building codes? Not sure I follow ye, missy.
Y'see, our mazes are built underground—under the ocean floor, no less.
We Moblins have been drillin' down there for ages without worryin' 'bout no building codes.

Our customers give us an order, we build 'em a maze, simple as that.
How they use it ain't none o' our concern."

- The construction time you advertise seems awfully short for such a massive architectural undertaking...

"Look, us Moblins have been diggin' and delvin' in Movalpolos since yer granddaddy's granddaddy was in diapers. If ye can't trust us, who can ye trust? Eh?

Precision architecture. Comprehensive maintenance. Safe and secure, with limitless possibilities! The perfect maze—of the adventurer, by the adventurer, and for the adventurer."

3802_6.jpg


- But won't the expenses put a strain on adventurers' coinpurses?

"Thought ye'd never ask!
Fortunately, my lovely secretary Chatnachoq is here t'educate our potential customers about Moblin Maze Mongers' three guarantees."

"Yes sir, Mr. Goldagrik, sir...

1) Challenging mazes for the self-improvement-minded adventurer!
2) Delightful mazes that will attract scores of challengers (and admission fees for their owners)!
3) Profitable mazes with piles of treasure to be had!"

- Well, I guess these mazes will offer something for everyone!

"Ye got that right!
So what'dya say, adventurers?

Won't ye be the first t'order yer own private maze with Moblin Maze Mongers?

Act quickly, and we'll even throw in a special limited-time offer! Yes, that's right—
(lengthy sales pitch deleted.)

Now there's a deal ye can't refuse! So what're ye waitin' for?"

- Well, uh, I guess that concludes our interview. Thanks for your time, Mr. Goldagrik!

This is just a taste of what's in store for adventurers when Moblin Maze Mongers opens for business for next month. Interested parties should make plans to visit the Chocobo Stables in Lower Jeuno for the grand opening!

http://www.playonline.com/pcd/topics/ff11us/detail/3802/detail.html
 
This seems doomed for failure. Who knows though, it may work out pretty well.
 
the statues in the last picture look like dirty toys

Too bad you beat me to the posting! We're sad sick individuals...

[10:08] TheTrueTarnak: the statues in the last picture of the moblin maze thing look like dirty toys
[10:08] sailrstarphoenix: hahaha
[10:08] sailrstarphoenix: i didn't even notice them.
[10:08] sailrstarphoenix: till you said that.
[10:08] TheTrueTarnak: hahaha
[10:09] TheTrueTarnak: SE is kinky
[10:09] sailrstarphoenix: and I can say definitively, nope. Would make terrible toys.
[10:09] TheTrueTarnak: but the eyes glow and all and ribbed for her pain
[10:10] sailrstarphoenix: head not curved enough. :p
[10:10] sailrstarphoenix: otherwise yeah,
[10:10] sailrstarphoenix: and the rock base could totally be the adjustment dial on the vibe. lol
[10:10] TheTrueTarnak: haha yeah
 
Interested parties should make plans to visit the Chocobo Stables in Lower Jeuno for the grand opening!

Great.. more lag in Lower Jeuno & another reason to avoid the zone as much as possible!
 
I want to make a dungeon with 1 mob with the following stats
1,000,000 HP
999 Def
100% acc
1 attack

Engage on my MNK and go AFK a few days. Guard skill go!
 
This thread has provided me with horrifying mental images.
 
Hmm, I wonder if it'll have restrictions ... like --

Pro: You can make an all Gcolibri camp.

Neg: Max of 6 mobs.
 
I have extremely high expectations for this Maze Maker stuff.

High expectations of FAIL. Call me skeptical, but I'm calling:

1) Challenging mazes for the self-improvement-minded adventurer! >>> Thirty minute blocks of choose-your-level mobs that don't respawn and cost 100k to create.
2) Delightful mazes that will attract scores of challengers (and admission fees for their owners)! >>> The only cool part... user-created content that you can share with friends. (and assuredly exploit for gil if you come up with a really cool idea)
3) Profitable mazes with piles of treasure to be had!"
>>> Hi-Potion +1s and 1000gil.
 
This is the same game that provides new players with an Adventuring coupon worth 50 Gil and then charges over 500 for a single potion that restores 20 HP. (under 20% most likely of how much you have after fighting for enough crystals or items to sell to make 500) SE thinks stuff like that is fair.

I dunno though, I think they might've learned a thing or two from level sync. I'm still convinced that whatever this is, it will cost a boatload of gil.
 
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