*Reposter: I post this thread on behave of a friend of mine who\\'s new to XIV and their character is in the Chinese server.
Hi. I’m a new player in xiv, I’ve been leveling my character with FATE on top of the other daily roulette. Now that the Yo-Kai event is undergoing in the Chinese server, I’m trying to do both leveling and the event with FATE. With the advantage of Bluemage\\'s instakill shots, things are getting frustrating. It seems impossible for me to get credit from a FATE even with the tank role, not to mention I’d be luck to find a party in the party finder. Most of the time, I’m fighting alone, and so do the other players who are not comfortable enough to join a party.
I understand this is a short term event and things will die down eventually, but it probably won’t be the only event that requires FATE, and I still have the hope that the FATE situation would be better either from the skill shots or the player community.
* Reposter: I know the new areas like all 7.0 maps has dynamic FATE difficulties based on the player counts in the zone. Mayhap this setting will eventually applied to all the older maps.*
Continue reading...
Hi. I’m a new player in xiv, I’ve been leveling my character with FATE on top of the other daily roulette. Now that the Yo-Kai event is undergoing in the Chinese server, I’m trying to do both leveling and the event with FATE. With the advantage of Bluemage\\'s instakill shots, things are getting frustrating. It seems impossible for me to get credit from a FATE even with the tank role, not to mention I’d be luck to find a party in the party finder. Most of the time, I’m fighting alone, and so do the other players who are not comfortable enough to join a party.
I understand this is a short term event and things will die down eventually, but it probably won’t be the only event that requires FATE, and I still have the hope that the FATE situation would be better either from the skill shots or the player community.
* Reposter: I know the new areas like all 7.0 maps has dynamic FATE difficulties based on the player counts in the zone. Mayhap this setting will eventually applied to all the older maps.*
Continue reading...