Introduce a Second Combo to DRK and change the animation of some abilities

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Hi,

i got this idea (check title) while i watched the video of removed DRK abilities with teary eyes (
), why not reutilize some of the old DRK removed skills and reintroduce them, here are my thoughts:

Attack Combos:

for Single Target:


.Combo 1: Soul Eater Combo

Same as the one we have now, but Syphon strike restores more MP, and Soul eater grants a buff that restores minor amount of HP with every attack

.Combo 2: Power Slash Combo
HW Scourge -> HW Delirium -> Power slash
pure high Damage combo, where each attack reduces Darkside Timer by 5 seconds, and if Darkside is not active then each attack consumes 3% of remaining HP.

For Aoe:

Combo 1: Stalwart Soul

same as the one we have, but restores more MP.

Combo 2: Tar Pit
Unleash -> Tar Pit
High damage combo, consumes Darkside, if DS is depleted then consumes HP.


also:

. Re-add Blood Price:
consumes a small percentage of HP and restore a large portion of MP.

. Re-add Soul survivor: let it be the single target equivalent to Abyssal Drain, and let Carve and Spit be its own attack on 30 Sec which restores MP.

. Change Delirium's ability Animation: replace it with (HW Darkside) animation.

. Change Shadow Bringer's ability Animation: Replace it with Dark Passenger animation.

. Remove Flood of Shadow: let Edge of shadow be an aoe attack on target, similar to PLD's Expiacion.


let me know what you think guys.

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