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Aelfinn

Moose
http://www.playonline.com/pcd/topics/ff11us/detail/887/detail.html
Job Adjustments: Samurai (09/29/2006)

<!-- TITLE AREA END --> <!-- TEXT AREA --> The next version update will feature adjustments to several jobs. Below is a description of the changes that will be made to the samurai job. In addition, the FINAL FANTASY XI development team plans to continue making adjustments in accordance with the announcements made at the Tokyo Game Show's Vanafesta 2006.

Adjustments to the Samurai Job
The samurai's job abilities and traits are often needed for specific situations, but tend not to stand out in experience-gaining parties. The next version update will address this issue as well as make the samurai a more viable support job for main jobs that utilize two-handed weapons.

[New Job Abilities]
Both an offensive and defensive job ability will be added. The casting intervals were made shorter than the durations so that players can use the abilities whenever they are needed. In addition, the abilities are learned at a level low enough to allow their use even when samurai is set as a support job.

· Hasso (Level 25; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.

· Seigan (Level 35; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to Third Eye when using two-handed weapons.

Seigan and Third Eye
While Seigan is in effect, the recast time for the Third Eye job ability will be decreased by half. In accordance, the duration for "Third Eye" will be adjusted.

Also, with the next version update, the player may counterattack or keep the effect of Third Eye when the player evades an attack using the Third Eye job ability. The chance that the player will keep the Third Eye effect even after evading will gradually decrease from the time the ability is used.

Points to Note:
- The effects of Hasso and Seigan do not overlap. If both abilities are used, only the most recently activated ability will take effect.
- Hasso and Seigan will only take effect when the player is equipped with a two-handed weapon.
- A penalty will be imposed on magic, song, and ninjutsu recast time while Hasso or Seigan is in effect.

[Changes to Existing Abilities]
The job trait Overwhelm will be adjusted to be more effective against high-level enemies, and the job trait Zanshin will be adjusted to increase the effectiveness of the job trait Ikishoten.

- The duration of the job ability Third Eye will be changed to 30 seconds.
- The job trait Zanshin will be acquired at level 20.
- Players will be able to use a merit point to increase weapon skill damage by 5% when the job trait Overwhelm is in effect.

As previously stated, the next version update will include several adjustments to other jobs as well.
Keep checking the main page for more information!

if this is the style of thought going into job adjustments... I cannot wait to hear what they have in store for bst :tounge-1::tounge-1:
 
Wow...

If that's what Sam gets maybe what Pld gets is like inherent -50% damage reduction, lol.
 
Man, that does look sexy. I've always been a big fan of having multiple /ja choices on a melee job.

Hasso is dead sexy, that's everything good about a job ability rolled up into one package. I wonder how Hasso will effect 2HD weapon users like DRK, WAR, and DRG when subbed.

Was the Overwhelm /ja usually a +6 ATT Bonus instead of +5% WS Damage? Only able to be performed from the front, right?
 
I wonder if Hasso effects h2h weapons....

oh yeah and other that that thought. O M G

I'm also curious how the increased STR scales. Soboro was sweet before. It might be dead sexy after the update. Guess I needz to farm me some pop items.
 
If they change this and the way ranged attacks are calculated as well, maybe we'll see SAM/RNG Soboro/Sidewinder machines again?
 
I don't see why they are adding SO MUCH to SAM, it already a good job, both in EXP PTs and Endgame...

Now I'm hoping they add something real good for RNG, give them back their real R.acc and R.att :cool:

Anyway, this sounds to be a good update, just don't get why a decent job get so much while the others jobs will probably get near nothing
 
I don't see why they are adding SO MUCH to SAM, it already a good job, both in EXP PTs and Endgame...

Well, the two new abilities are below level 37, so it might make /SAM a more viable sub-job. I'll be sure to try out WAR/SAM some once it takes affect.
 
they have been working on a way to break the war/nin ... well the everything /nin mindset for a long time. I think this is some of what they have come up with.
 
This seems to good to be real though, lol. I'm guessing it will be like most update:
1. Awesome announcement
2. Everyone get their hopes high
3. Update
4. Everyone cries about how the update isn't that good finally :o


But idk... SE seems to be really willing to change stuffs atm, like gil sellers, job balance, etc. Wait and see I guess
 
Yeah I need to cap GAxe before our next 60's pt so I can try out war/sam with the changes too.

Aelf - I dunno if the BST/SAM is gonna add enough secksiness for Scythe Screenshots. /thf will almost certainly still produce bigger Spike DD.
 
yeah, but /sam might still produce some decent ones... and hopefully a lot faster. I'm willing to find out tho :)
 
Makes me wonder what thief will get that will be so benificial to parties now O.o maybe something that doesnt enhance it as a subjob but as a mainjob
 
How's this work! (Don't think this shit is real, I just made it up)

Alacrity - AoE haste? (like warcry)
Legerity - AoE evasion/parry boost! OMG
Ringing Blows - AoE crit up, like warcry?
 
· Hasso (Level 25; Recast: 1 minute; Duration: 5 minutes)
Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.

lol... cant wait to try Hasso+bers+agg+warcry+MS+WC+attack food+ steel cyclone @.@
 
aoe haste would be hella fun lets rule out the need for rdms and smns in burn parties wheee lol jk still interesting ideas especially an evasion bonus to the party seems very plausible
 
I can't wait to see how they change whm and brd!!!

MASSACRE ELEGY NIGGZZZZ

oh wait I'll probably get tier 2 bar- songs
 
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