Final Fantasy Fan - New Player Perspective On Ffxiv

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A brief introduction: I'm a new player in FFXIV but definitely not a newbie in Final Fantasy. In fact I'm scarcely one to play MMO games, but decided to give FFXIV a try because I simply love the Final Fantasy franchise and due to steam summer sale.

I gotta say this game is amazing. I had loads of fun playing and finishing up to Heavensward thus far. At first the game welt kinda clunky and combat feels weird. I'm used to the turn based combat of older FF games. I've played 15 and was not very impressed by it. But what kept me going for FFXIV was the nostalgia and familiar feel of the world. This is what I truly admire about this franchise. Each installment of Final Fantasy is in a brand new world, with brand new lore, but that fact never seems to interfere with the familiar feel of the games. I opened the game and entered the world and sure enough, I can instantly feel that this is a Final Fantasy game. The same wonder that I felt with each installment was unmistakable present in this one.

At first, I thought the early quest slog was bad. Combat was at first unfamiliar and therefore intriguing but I wasn't really interested until more abilities were unlocked. What drove home was after the boring quests in the beginning, when the quests becomes truly amazing. Go fetch this, go kill these goblins. It seemed dumb at first, but when the story really picked up, I realized how much I appreciate those old mundane tasks. It shows how far the hero has gone. From helping someone pick scraps to slaying gods and empires. This crescendo in retrospect feels powerful and I'm glad that this was how they introduced new players to the game. The story is some of the best I've seen in a Final Fantasy game. I would rank it somewhere near Final Fantasy VI or Final Fantasy IX. And those are masterpieces in my opinion (especially heavensward, A realm reborn might rank a bit lower).

The only gripe I have with the MSQ is the forced duty finder dungeons and raids. It just seems rather cognitively breaking. I mean we are the "Warriors of Light" but then prior to raiding a dungeon or a god, we have to call upon other people to help, people that I have no clue who they are? And then the game doesn't even acknowledge that haha. I mean you kill Ifrit and everybody thinks you and you alone are amazing, it just doesn't make sense. Along with the invasion of ultima weapon base, you see all these adventurers behind you, but no npc interaction even acknowledges them! It's like they're just a ghost invisible to the Black Wolf, Nero, etc. This issue came to light when I got introduced to Nidhogg's final form fight and you see the cutscene of your character Jojo walking to Nidhogg only to realize its just another trial raid. That really took the winds out of the sails of the titanic that was Heavensward climax. It's a bit immersion breaking, which kind of sucks because its the only problem I have with this game. Everything else is perfect.

I don't care much for graphics, but FFXIV definitely has very nice ones. The freedom of choice for player clothing seems nice too.

The JOB SYSTEM!! YASSS. After FFV, it seemed as if the job system disappeared until XIII, which I didn't really like that much.

Chocobos and Moogles are S tier entertainment guys.

Contrary to what people believe, this is not a weeb game. Nay, I wouldn't say any mainline Final Fantasy game is weeb. Hell at first I thought the Lalafells are just pedo cutsy fetishism but after the red wedding, I realize just how ruthless and maniacal they are lol. This was definitely judging by the cover, the fault lies with me. If anything this game has a lot of mature overtones, like murder, rape, genocide.

Immersion wise, the world truly feels like a full fledged world of Final Fantasy. I mean i didn't know that when you type /sit near a bench or bar stool, YOU ACTUALLY SIT ON THE BENCH/STOOL. That is so cool.

Soundtracks - Final Fantasy is renown for its excellent production of unique scores. This game did not disappoint, there is clearly a unique theme to this game like 6, 7 , 9, 10, 15 to the point if someone would hum each one , I can instantly figure out what game he/she referring to. I don't know if Uematsu is conducting scores for this game, but some of the scores does sound like him.

Character - the most important thing in Final Fantasy -- The cast. This is the essence of Final Fantasy, the thing that makes final fantasy final fantasy- The band of heroes that group up to fight calamities. It's not the best in the franchise, but we can't expect that kind of level of characterization in an MMO, so I can kind of understand why this is the case. Still the side characters like Thancred and Alphanaud are very likeable. Thancred in particular reminds me of Locke from FFVI.

Finally I do have to disclaim by saying I haven't finished stormblood or Shadowbringers yet so I know some of these early judgements will change, but I just want to say I appreciate this community and overall really like an MMO version of "Final Fantasy." It is a lot less heretical than I initially surmised.

TL:DR - This game is amazing. Everything is there for a final fantasy game. Just wished MSQ dutys can be soloed and story important bosses can be soloed, or fought with the npcs in the game so that theres more consistency with the story. Everything else exceeds expectations which admittedly I wasn't very receptive of a "MMO Final Fantasy" but playing through it has made me change my mind considerably.

submitted by /u/Drankthedanktears
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